ILNumerics - Technical Application Development
Assembly: ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
Creates an perspective projection matrix.
[ILNumerics Visualization Engine]
Namespace: ILNumerics.Drawing
Assembly: ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
Syntax
public static void CreatePerspectiveOffCenter( float left, float right, float bottom, float top, float zNear, float zFar, out Matrix4 result )
Parameters
- left
- Type: SystemSingle
Left edge of the view frustum - right
- Type: SystemSingle
Right edge of the view frustum - bottom
- Type: SystemSingle
Bottom edge of the view frustum - top
- Type: SystemSingle
Top edge of the view frustum - zNear
- Type: SystemSingle
Distance to the near clip plane - zFar
- Type: SystemSingle
Distance to the far clip plane - result
- Type: ILNumerics.DrawingMatrix4
A projection matrix that transforms camera space to raster space
Exceptions
Exception | Condition |
---|---|
ArgumentOutOfRangeException |
Thrown under the following conditions:
|
Remarks
[ILNumerics Visualization Engine]
See Also