ILNumerics - Technical Application Development 
Assembly: ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
 
 The vertices of all primitives below the mouse cursor is given as ordered collection. 
            The storage scheme depends on the number of vertices per primitive used by the shape. For  
            the scheme is as follows: 
            
 
            Ordered collection of screen coords for the vertices of matching primitives
            
[ILNumerics Visualization Engine]
Namespace: ILNumerics.Drawing
Assembly: ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
Syntax
Property Value
Type: RetArraySingleImplements
IPickingResultVerticesScreenRemarks
Triangles
Vertex3 // closest vertex of closest triangle Vertex3 // 2nd closest vertex of closest triangle Vertex3 // 3rd vertex of closest triangle
[ILNumerics Visualization Engine]
See Also