ILNumerics Ultimate VS

IDriver Interface

ILNumerics Ultimate VS Documentation
ILNumerics - Technical Application Development
Interface for all driver implementations, most common implementor is System.Drawing.Driver

[ILNumerics Visualization Engine]

Namespace:  ILNumerics.Drawing
Assembly:  ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
Syntax

public interface IDriver

The IDriver type exposes the following members.

Properties

  NameDescription
Public propertyBackColor
Set and gets the background color.

[ILNumerics Visualization Engine]

Public propertyCamera Obsolete.
Public propertyFPS
Gets the frames per second.

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Public propertyLocalScene
Gets the local scene.

[ILNumerics Visualization Engine]

Public propertyLocalSceneSyncRoot
Gets the synchronized root of the local scene.

[ILNumerics Visualization Engine]

Public propertyRectangle
Gets and sets the rectangle.

[ILNumerics Visualization Engine]

Public propertyRendererType
Get the driver type.

[ILNumerics Visualization Engine]

Public propertyScene
Gets and sets the scene.

[ILNumerics Visualization Engine]

Public propertySceneSyncRoot
Gets the synchronized root of the scene.

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Public propertySize
Gets the size.

[ILNumerics Visualization Engine]

Public propertyTimeout
Time after which rendering is cancelled if not completed. Default: 0 (no limit)

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Public propertyViewTransform
Gets the view transform.

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Methods

  NameDescription
Public methodConfigure
Configures the scene

[ILNumerics Visualization Engine]

Public methodGetCurrentScene
Return a scene which reflects the rendering result, including all local compositions and modifications

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Public methodPickAt
Performs picking on the current local scene

[ILNumerics Visualization Engine]

Public methodRender
Trigger a frame rendering at a specific point in time

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Public methodSupports
Reserved for future use

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Events

  NameDescription
Public eventBeginRenderFrame
Must fire befor a frame is rendered

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Public eventEndRenderFrame
Must fire after the frame was rendered

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Public eventFPSChanged
Fires when the current framerate has changed.

[ILNumerics Visualization Engine]

Public eventRenderingFailed
Fires, when an unrecoverable error occoured during rendering

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Remarks

[ILNumerics Visualization Engine]

See Also

Reference