ILNumerics Ultimate VS

MouseEventArgs Class

ILNumerics Ultimate VS Documentation
ILNumerics - Technical Application Development
Extends common MouseEventArgs for event processing for ILNumerics scenes

[ILNumerics Visualization Engine]

Inheritance Hierarchy

SystemObject
  SystemEventArgs
    System.Windows.FormsMouseEventArgs
      ILNumerics.DrawingMouseEventArgs

Namespace:  ILNumerics.Drawing
Assembly:  ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
Syntax

public class MouseEventArgs : MouseEventArgs

The MouseEventArgs type exposes the following members.

Constructors

  NameDescription
Public methodMouseEventArgs(PointF, MouseEventArgs, Boolean, Boolean, Boolean)
Initializes a new instance of the MouseEventArgs class
Public methodMouseEventArgs(MouseButtons, Int32, Int32, Int32, Int32, PointF)
Initializes a new instance of the MouseEventArgs class
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Properties

  NameDescription
Public propertyDirectionUp
Gives the direction of event; false: capture (down), true: bubbling (up)

[ILNumerics Visualization Engine]

Public propertyStatic memberEmpty
Creates an empty MouseEventArgs instance

[ILNumerics Visualization Engine]

Public propertyLocationF
The mouse position relative to the current viewport; range [0...1]

[ILNumerics Visualization Engine]

Public propertyTarget
The final target node for the event, commonly the node under the mouse cursor

[ILNumerics Visualization Engine]

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Methods

  NameDescription
Public methodClone
Public methodToString
Create string representing this MouseEventArgs object

[ILNumerics Visualization Engine]

(Overrides ObjectToString.)
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Fields

  NameDescription
Public fieldAltPressed
Determines if the ALT key is currently pressed (ignored on Mac)
Public fieldCancel
True: event processing will be canceled after this node and not get populated further down or up.
Public fieldControlPressed
Determines if the CTRL key is currently pressed (ignored on Mac)
Public fieldRefresh
Signals the driver to redraw the scene after processing the event; default: false
Public fieldShiftPressed
Determines if the SHIFT key is currently pressed (ignored on Mac)
Public fieldTimeMS
The global scene time when the event was raised
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Remarks

[ILNumerics Visualization Engine]

See Also

Reference