ILNumerics Ultimate VS

RenderTarget Enumeration

ILNumerics Ultimate VS Documentation
ILNumerics - Technical Application Development
Target coordinate system for objects like labels

[ILNumerics Visualization Engine]

Namespace:  ILNumerics.Drawing
Assembly:  ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
Syntax

public enum RenderTarget
Members

  Member nameValueDescription
Screen2DNear0 The object is rendered above Screen2DFar and World3D objects; 2D screen coordinate system: [0,0,-1] -> [1,1,1]
Screen2DFar1 The object is rendered above Screen2DFar and World3D objects; 2D screen coordinate system: [0,0,-1] -> [1,1,1]
World3D2 (default) The object is rendered as regular 3D object; coordinate system range: [-1,-1,-1] -> [1,1,1]
Remarks

[ILNumerics Visualization Engine]

See Also

Reference