ILNumerics Ultimate VS

TrianglesGetSortedAndClippedScreen Method

ILNumerics Ultimate VS Documentation
ILNumerics - Technical Application Development
Gets all individual triangles, optionally sorted and clipped at the viewing frustum

[ILNumerics Visualization Engine]

Namespace:  ILNumerics.Drawing
Assembly:  ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
Syntax

public virtual IEnumerable<Triangle> GetSortedAndClippedScreen(
	RenderParameter parameters,
	SortingMode sorting = SortingMode.None,
	bool frustumClipping = false
)

Parameters

parameters
Type: ILNumerics.DrawingRenderParameter
Current render parameters, optained by a driver during rendering
sorting (Optional)
Type: ILNumerics.DrawingSortingMode
[Optional] sort the triangles according to their distances to the camera; default: no sorting
frustumClipping (Optional)
Type: SystemBoolean
[Optional] perform frustum clipping. Default: no frustum clipping, only custom clipping planes are applied.

Return Value

Type: IEnumerableTriangle
enumerator for all triangles defined by the shape
Remarks

[ILNumerics Visualization Engine]

See Also

Reference