ILNumerics - Technical Application Development
Assembly: ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
enumerator for all triangles defined by the shape
Gets all individual triangles, optionally sorted and clipped at the viewing frustum
[ILNumerics Visualization Engine]
Namespace: ILNumerics.Drawing
Assembly: ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
Syntax
public virtual IEnumerable<Triangle> GetSortedAndClippedScreen( RenderParameter parameters, SortingMode sorting = SortingMode.None, bool frustumClipping = false )
Parameters
- parameters
- Type: ILNumerics.DrawingRenderParameter
Current render parameters, optained by a driver during rendering - sorting (Optional)
- Type: ILNumerics.DrawingSortingMode
[Optional] sort the triangles according to their distances to the camera; default: no sorting - frustumClipping (Optional)
- Type: SystemBoolean
[Optional] perform frustum clipping. Default: no frustum clipping, only custom clipping planes are applied.
Return Value
Type: IEnumerableTriangleenumerator for all triangles defined by the shape
Remarks
[ILNumerics Visualization Engine]
See Also