ILNumerics - Technical Application Development
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The Matrix4 type exposes the following members.
Methods
| Name | Description | |
|---|---|---|
| CreateFromQuaternion(Quaternion) | ||
| CreateFromQuaternion(Quaternion, Matrix4) |
Build a rotation matrix from the specified quaternion.
[ILNumerics Visualization Engine] | |
| CreatePerspectiveFieldOfView |
Creates a perspective projection matrix.
[ILNumerics Visualization Engine] | |
| CreatePerspectiveOffCenter |
Creates an perspective projection matrix.
[ILNumerics Visualization Engine] | |
| FromViewRectangleF |
Creates a ViewMatrix, suitable to serve as view transform matrix based on given rectangle data.
[ILNumerics Visualization Engine] | |
| Invert |
Calculate the inverse of the given matrix
[ILNumerics Visualization Engine] | |
| LookAtTransformation | ||
| Mult(Matrix4, Vector3) | ||
| Mult(Matrix4, Matrix4, Matrix4) |
Multiplies two instances.
[ILNumerics Visualization Engine] | |
| Mult(Matrix4, Vector4, Vector4) | ||
| Mult(Vector4, Matrix4, Vector4) | ||
| OrthographicTransform | ||
| PerspectiveTransform | ||
| Rotate(Quaternion) | ||
| Rotate(Vector3, Double) | ||
| Rotation(Quaternion) | ||
| Rotation(Vector3, Double) |
Build a rotation matrix from the specified axis/angle rotation.
[ILNumerics Visualization Engine] | |
| Scale | ||
| ScaleTransform | ||
| ToString | (Overrides ValueTypeToString.) | |
| ToXML | ||
| Translate | ||
| Translation(Vector3) | ||
| Translation(Double, Double, Double) | ||
| Transpose | ||
| ViewTransformWithPerspDivide |
Transforms clip positions into view coordinates, includes perspective divide.
[ILNumerics Visualization Engine] |
Extension Methods
| Name | Description | |
|---|---|---|
| ToViewRectangle | (Defined by ExtensionMethods.) |
See Also