ILNumerics Ultimate VS

Matrix4 Methods

ILNumerics Ultimate VS Documentation
ILNumerics - Technical Application Development

The Matrix4 type exposes the following members.

Methods

  NameDescription
Public methodStatic memberCreateFromQuaternion(Quaternion)
Public methodStatic memberCreateFromQuaternion(Quaternion, Matrix4)
Build a rotation matrix from the specified quaternion.

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Public methodStatic memberCreatePerspectiveFieldOfView
Creates a perspective projection matrix.

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Public methodStatic memberCreatePerspectiveOffCenter
Creates an perspective projection matrix.

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Public methodStatic memberFromViewRectangleF
Creates a ViewMatrix, suitable to serve as view transform matrix based on given rectangle data.

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Public methodStatic memberInvert
Calculate the inverse of the given matrix

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Public methodStatic memberLookAtTransformation
Public methodStatic memberMult(Matrix4, Vector3)
Public methodStatic memberMult(Matrix4, Matrix4, Matrix4)
Multiplies two instances.

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Public methodStatic memberMult(Matrix4, Vector4, Vector4)
Public methodStatic memberMult(Vector4, Matrix4, Vector4)
Public methodStatic memberOrthographicTransform
Public methodStatic memberPerspectiveTransform
Public methodRotate(Quaternion)
Public methodRotate(Vector3, Double)
Public methodStatic memberRotation(Quaternion)
Public methodStatic memberRotation(Vector3, Double)
Build a rotation matrix from the specified axis/angle rotation.

[ILNumerics Visualization Engine]

Public methodScale
Public methodStatic memberScaleTransform
Public methodToString (Overrides ValueTypeToString.)
Public methodToXML
Public methodTranslate
Public methodStatic memberTranslation(Vector3)
Public methodStatic memberTranslation(Double, Double, Double)
Public methodTranspose
Public methodStatic memberViewTransformWithPerspDivide
Transforms clip positions into view coordinates, includes perspective divide.

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Extension Methods

  NameDescription
Public Extension MethodToViewRectangle (Defined by ExtensionMethods.)
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See Also

Reference