ILNumerics - Technical Application Development
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The RenderParameter type exposes the following members.
Properties
Name | Description | |
---|---|---|
Alpha | ||
BlendingEnabled | ||
CameraPositionTransforms |
The stack of camera position transforms the renderer accumulated while walking this scene up to the current node.
[ILNumerics Visualization Engine] | |
Clock | ||
ColorOverride | ||
CurrentModel2CameraTransform | ||
CurrentPassCount |
The current renderer pass. This counts up to the maximum number of passes the rendere walks through the scene.
[ILNumerics Visualization Engine] | |
DepthTestEnabled | ||
Driver | ||
FrustumPlanes |
Frustum planes for the current projection matrix, camera coords
[ILNumerics Visualization Engine] | |
LogState | ||
m_matrixStack | ||
NextRenderPass | ||
ProjectionTransform | ||
RenderTargets |
The stack of render targets collected while walking this scene up to the current node.
[ILNumerics Visualization Engine] | |
Time_ms | ||
Timeout | ||
TimeoutHere | ||
ViewportScaleFactor | ||
ViewTransform | ||
ViewTransforms |
The stack of view transforms the renderer collected while walking this scene up to the current node.
[ILNumerics Visualization Engine] | |
WorldToCameraTransform |
See Also