ILNumerics.DrawingNode
ILNumerics.DrawingDrawable
ILNumerics.DrawingGroup
ILNumerics.DrawingPointLight
Namespace: ILNumerics.Drawing
Assembly: ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
The Node type exposes the following members.
Name | Description | |
---|---|---|
![]() | Node | Initializes a new instance of the Node class |
Name | Description | |
---|---|---|
![]() | ID |
Unique ID for the node within the scene
[ILNumerics Visualization Engine] |
![]() | IsSynchedNode | |
![]() | Markable |
Determines, if this node can be marked by the user
[ILNumerics Visualization Engine] |
![]() | Marked |
Marked state for the node
[ILNumerics Visualization Engine] |
![]() | Parent |
Get the parent of this node or null, if this node is a root node
[ILNumerics Visualization Engine] |
![]() | PickingID |
If set to a valid shape ID, that shape will be marked in picking operations insted of this shape.
[ILNumerics Visualization Engine] |
![]() | SynchedVersion |
The version of the sync source from the last synchronization.
[ILNumerics Visualization Engine] |
![]() | Tag |
Object tag used to identify the node within the scene
[ILNumerics Visualization Engine] |
![]() | Version |
Modification version of this node, gets incremented at every change
[ILNumerics Visualization Engine] |
![]() | Visible |
Determines, if this node is visible or sets the visible state
[ILNumerics Visualization Engine] |
Name | Description | |
---|---|---|
![]() | BeginVisit |
handle transformations before visiting the node
[ILNumerics Visualization Engine] |
![]() | Configure | |
![]() | Copy |
Copy of this node, for general use in the tree description.
[ILNumerics Visualization Engine] |
![]() | CreateSynchedCopy | |
![]() | Detach | |
![]() | Dispose | Releases all resources used by the Node |
![]() | EndVisit | |
![]() | OnDisposing | |
![]() | OnMouseClick | |
![]() | OnMouseDoubleClick | |
![]() | OnMouseDown | |
![]() | OnMouseEnter | |
![]() | OnMouseLeave | |
![]() | OnMouseMove | |
![]() | OnMouseUp | |
![]() | OnMouseWheel | |
![]() | OnPropertyChanged | |
![]() | RaiseMouseClick | |
![]() | RaiseMouseDoubleClick | |
![]() | RaiseMouseDown | |
![]() | RaiseMouseEnter | |
![]() | RaiseMouseLeave | |
![]() | RaiseMouseMove | |
![]() | RaiseMouseUp | |
![]() | RaiseMouseWheel | |
![]() | Synchronize |
Synchronize all changes of this node/subtree with another node/subtree.
[ILNumerics Visualization Engine] |
![]() | ToString | (Overrides ObjectToString.) |
![]() | VisitInternal |
Name | Description | |
---|---|---|
![]() | Disposing |
Fires, before the node is getting disposed
[ILNumerics Visualization Engine] |
![]() | MouseClick |
Fires when the object is clicked
[ILNumerics Visualization Engine] |
![]() | MouseDoubleClick |
Fires when the object was double clicked
[ILNumerics Visualization Engine] |
![]() | MouseDown |
Fires when a mouse button was pressed over the object
[ILNumerics Visualization Engine] |
![]() | MouseEnter |
Fires when the mouse enters the object region
[ILNumerics Visualization Engine] |
![]() | MouseLeave |
Fires when the mouse leaves the object region
[ILNumerics Visualization Engine] |
![]() | MouseMove |
Fires when the mouse was moved over the object
[ILNumerics Visualization Engine] |
![]() | MouseUp |
Fires when a mouse button was released over the object
[ILNumerics Visualization Engine] |
![]() | MouseWheel |
Fires when the mouse wheel was moved over the object
[ILNumerics Visualization Engine] |
![]() | PropertyChanged |
Fires on any property state changes
[ILNumerics Visualization Engine] |
Name | Description | |
---|---|---|
![]() ![]() | s_nodesCount |