[ILNumerics Visualization Engine]
ILNumerics.DrawingNode
ILNumerics.DrawingPointLight
Namespace: ILNumerics.Drawing
Assembly: ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
The PointLight type exposes the following members.
Name | Description | |
---|---|---|
PointLight | Initializes a new instance of the PointLight class | |
PointLight(Object, Vector3) |
Creates a new point light
[ILNumerics Visualization Engine] |
Name | Description | |
---|---|---|
Color |
Ligth color, default: Gray
[ILNumerics Visualization Engine] | |
ID |
Unique ID for the node within the scene
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Intensity |
Light intensity, range: [0 (invisible) ... float.MaxValue]. Default: 1
[ILNumerics Visualization Engine] | |
IsSynchedNode | (Inherited from Node.) | |
Markable |
Determines, if this node can be marked by the user
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Marked |
Marked state for the node
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Parent |
Get the parent of this node or null, if this node is a root node
(Inherited from Node.)[ILNumerics Visualization Engine] | |
PickingID |
If set to a valid shape ID, that shape will be marked in picking operations insted of this shape.
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Position |
Model coords position for the light. Default: [0,0,0]
[ILNumerics Visualization Engine] | |
SynchedVersion |
The version of the sync source from the last synchronization.
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Tag |
Object tag used to identify the node within the scene
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Version |
Modification version of this node, gets incremented at every change
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Visible |
Determines, if this node is visible or sets the visible state
(Inherited from Node.)[ILNumerics Visualization Engine] |
Name | Description | |
---|---|---|
BeginVisit |
handle transformations before visiting the node
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Configure | (Inherited from Node.) | |
Copy | (Overrides NodeCopy.) | |
CreateSynchedCopy | (Overrides NodeCreateSynchedCopy(Node).) | |
Detach | (Overrides NodeDetach.) | |
Dispose | (Inherited from Node.) | |
EndVisit | (Inherited from Node.) | |
OnDisposing | (Inherited from Node.) | |
OnMouseClick | (Inherited from Node.) | |
OnMouseDoubleClick | (Inherited from Node.) | |
OnMouseDown | (Inherited from Node.) | |
OnMouseEnter | (Inherited from Node.) | |
OnMouseLeave | (Inherited from Node.) | |
OnMouseMove | (Inherited from Node.) | |
OnMouseUp | (Inherited from Node.) | |
OnMouseWheel | (Inherited from Node.) | |
OnPropertyChanged | (Inherited from Node.) | |
RaiseMouseClick | (Inherited from Node.) | |
RaiseMouseDoubleClick | (Inherited from Node.) | |
RaiseMouseDown | (Inherited from Node.) | |
RaiseMouseEnter | (Inherited from Node.) | |
RaiseMouseLeave | (Inherited from Node.) | |
RaiseMouseMove | (Inherited from Node.) | |
RaiseMouseUp | (Inherited from Node.) | |
RaiseMouseWheel | (Inherited from Node.) | |
Synchronize | (Overrides NodeSynchronize(Node, SyncParams).) | |
ToString | (Inherited from Node.) | |
VisitInternal | (Overrides NodeVisitInternal(RenderParameter).) |
Name | Description | |
---|---|---|
Disposing |
Fires, before the node is getting disposed
(Inherited from Node.)[ILNumerics Visualization Engine] | |
MouseClick |
Fires when the object is clicked
(Inherited from Node.)[ILNumerics Visualization Engine] | |
MouseDoubleClick |
Fires when the object was double clicked
(Inherited from Node.)[ILNumerics Visualization Engine] | |
MouseDown |
Fires when a mouse button was pressed over the object
(Inherited from Node.)[ILNumerics Visualization Engine] | |
MouseEnter |
Fires when the mouse enters the object region
(Inherited from Node.)[ILNumerics Visualization Engine] | |
MouseLeave |
Fires when the mouse leaves the object region
(Inherited from Node.)[ILNumerics Visualization Engine] | |
MouseMove |
Fires when the mouse was moved over the object
(Inherited from Node.)[ILNumerics Visualization Engine] | |
MouseUp |
Fires when a mouse button was released over the object
(Inherited from Node.)[ILNumerics Visualization Engine] | |
MouseWheel |
Fires when the mouse wheel was moved over the object
(Inherited from Node.)[ILNumerics Visualization Engine] | |
PropertyChanged |
Fires on any property state changes
(Inherited from Node.)[ILNumerics Visualization Engine] |
Name | Description | |
---|---|---|
DefaultPointLightTag |
[ILNumerics Visualization Engine]