ILNumerics Ultimate VS

PointLight Class

ILNumerics Ultimate VS Documentation
ILNumerics - Technical Application Development
A light in model coordinates

[ILNumerics Visualization Engine]

Inheritance Hierarchy

SystemObject
  ILNumerics.DrawingNode
    ILNumerics.DrawingPointLight

Namespace:  ILNumerics.Drawing
Assembly:  ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
Syntax

[SerializableAttribute]
public class PointLight : Node

The PointLight type exposes the following members.

Constructors

  NameDescription
Protected methodPointLight
Initializes a new instance of the PointLight class
Public methodPointLight(Object, Vector3)
Creates a new point light

[ILNumerics Visualization Engine]

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Properties

  NameDescription
Public propertyColor
Ligth color, default: Gray

[ILNumerics Visualization Engine]

Public propertyID
Unique ID for the node within the scene

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyIntensity
Light intensity, range: [0 (invisible) ... float.MaxValue]. Default: 1

[ILNumerics Visualization Engine]

Protected propertyIsSynchedNode (Inherited from Node.)
Public propertyMarkable
Determines, if this node can be marked by the user

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyMarked
Marked state for the node

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyParent
Get the parent of this node or null, if this node is a root node

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyPickingID
If set to a valid shape ID, that shape will be marked in picking operations insted of this shape.

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyPosition
Model coords position for the light. Default: [0,0,0]

[ILNumerics Visualization Engine]

Protected propertySynchedVersion
The version of the sync source from the last synchronization.

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyTag
Object tag used to identify the node within the scene

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyVersion
Modification version of this node, gets incremented at every change

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyVisible
Determines, if this node is visible or sets the visible state

[ILNumerics Visualization Engine]

(Inherited from Node.)
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Methods

  NameDescription
Protected methodBeginVisit
handle transformations before visiting the node

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public methodConfigure (Inherited from Node.)
Public methodCopy (Overrides NodeCopy.)
Protected methodCreateSynchedCopy (Overrides NodeCreateSynchedCopy(Node).)
Public methodDetach (Overrides NodeDetach.)
Public methodDispose (Inherited from Node.)
Protected methodEndVisit (Inherited from Node.)
Protected methodOnDisposing (Inherited from Node.)
Protected methodOnMouseClick (Inherited from Node.)
Protected methodOnMouseDoubleClick (Inherited from Node.)
Protected methodOnMouseDown (Inherited from Node.)
Protected methodOnMouseEnter (Inherited from Node.)
Protected methodOnMouseLeave (Inherited from Node.)
Protected methodOnMouseMove (Inherited from Node.)
Protected methodOnMouseUp (Inherited from Node.)
Protected methodOnMouseWheel (Inherited from Node.)
Protected methodOnPropertyChanged (Inherited from Node.)
Protected methodRaiseMouseClick (Inherited from Node.)
Protected methodRaiseMouseDoubleClick (Inherited from Node.)
Protected methodRaiseMouseDown (Inherited from Node.)
Protected methodRaiseMouseEnter (Inherited from Node.)
Protected methodRaiseMouseLeave (Inherited from Node.)
Protected methodRaiseMouseMove (Inherited from Node.)
Protected methodRaiseMouseUp (Inherited from Node.)
Protected methodRaiseMouseWheel (Inherited from Node.)
Public methodSynchronize (Overrides NodeSynchronize(Node, SyncParams).)
Public methodToString (Inherited from Node.)
Protected methodVisitInternal (Overrides NodeVisitInternal(RenderParameter).)
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Events

  NameDescription
Public eventDisposing
Fires, before the node is getting disposed

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public eventMouseClick
Fires when the object is clicked

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public eventMouseDoubleClick
Fires when the object was double clicked

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public eventMouseDown
Fires when a mouse button was pressed over the object

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public eventMouseEnter
Fires when the mouse enters the object region

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public eventMouseLeave
Fires when the mouse leaves the object region

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public eventMouseMove
Fires when the mouse was moved over the object

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public eventMouseUp
Fires when a mouse button was released over the object

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public eventMouseWheel
Fires when the mouse wheel was moved over the object

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public eventPropertyChanged
Fires on any property state changes

[ILNumerics Visualization Engine]

(Inherited from Node.)
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Fields

  NameDescription
Public fieldStatic memberDefaultPointLightTag
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Remarks

[ILNumerics Visualization Engine]

See Also

Reference