[ILNumerics Visualization Engine]
ILNumerics.DrawingNode
ILNumerics.DrawingPointLight
Namespace: ILNumerics.Drawing
Assembly: ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
The PointLight type exposes the following members.
Name | Description | |
---|---|---|
![]() | PointLight | Initializes a new instance of the PointLight class |
![]() | PointLight(Object, Vector3) |
Creates a new point light
[ILNumerics Visualization Engine] |
Name | Description | |
---|---|---|
![]() | Color |
Ligth color, default: Gray
[ILNumerics Visualization Engine] |
![]() | ID |
Unique ID for the node within the scene
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | Intensity |
Light intensity, range: [0 (invisible) ... float.MaxValue]. Default: 1
[ILNumerics Visualization Engine] |
![]() | IsSynchedNode | (Inherited from Node.) |
![]() | Markable |
Determines, if this node can be marked by the user
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | Marked |
Marked state for the node
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | Parent |
Get the parent of this node or null, if this node is a root node
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | PickingID |
If set to a valid shape ID, that shape will be marked in picking operations insted of this shape.
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | Position |
Model coords position for the light. Default: [0,0,0]
[ILNumerics Visualization Engine] |
![]() | SynchedVersion |
The version of the sync source from the last synchronization.
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | Tag |
Object tag used to identify the node within the scene
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | Version |
Modification version of this node, gets incremented at every change
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | Visible |
Determines, if this node is visible or sets the visible state
(Inherited from Node.)[ILNumerics Visualization Engine] |
Name | Description | |
---|---|---|
![]() | BeginVisit |
handle transformations before visiting the node
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | Configure | (Inherited from Node.) |
![]() | Copy | (Overrides NodeCopy.) |
![]() | CreateSynchedCopy | (Overrides NodeCreateSynchedCopy(Node).) |
![]() | Detach | (Overrides NodeDetach.) |
![]() | Dispose | (Inherited from Node.) |
![]() | EndVisit | (Inherited from Node.) |
![]() | OnDisposing | (Inherited from Node.) |
![]() | OnMouseClick | (Inherited from Node.) |
![]() | OnMouseDoubleClick | (Inherited from Node.) |
![]() | OnMouseDown | (Inherited from Node.) |
![]() | OnMouseEnter | (Inherited from Node.) |
![]() | OnMouseLeave | (Inherited from Node.) |
![]() | OnMouseMove | (Inherited from Node.) |
![]() | OnMouseUp | (Inherited from Node.) |
![]() | OnMouseWheel | (Inherited from Node.) |
![]() | OnPropertyChanged | (Inherited from Node.) |
![]() | RaiseMouseClick | (Inherited from Node.) |
![]() | RaiseMouseDoubleClick | (Inherited from Node.) |
![]() | RaiseMouseDown | (Inherited from Node.) |
![]() | RaiseMouseEnter | (Inherited from Node.) |
![]() | RaiseMouseLeave | (Inherited from Node.) |
![]() | RaiseMouseMove | (Inherited from Node.) |
![]() | RaiseMouseUp | (Inherited from Node.) |
![]() | RaiseMouseWheel | (Inherited from Node.) |
![]() | Synchronize | (Overrides NodeSynchronize(Node, SyncParams).) |
![]() | ToString | (Inherited from Node.) |
![]() | VisitInternal | (Overrides NodeVisitInternal(RenderParameter).) |
Name | Description | |
---|---|---|
![]() | Disposing |
Fires, before the node is getting disposed
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseClick |
Fires when the object is clicked
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseDoubleClick |
Fires when the object was double clicked
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseDown |
Fires when a mouse button was pressed over the object
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseEnter |
Fires when the mouse enters the object region
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseLeave |
Fires when the mouse leaves the object region
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseMove |
Fires when the mouse was moved over the object
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseUp |
Fires when a mouse button was released over the object
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseWheel |
Fires when the mouse wheel was moved over the object
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | PropertyChanged |
Fires on any property state changes
(Inherited from Node.)[ILNumerics Visualization Engine] |
Name | Description | |
---|---|---|
![]() ![]() | DefaultPointLightTag |
[ILNumerics Visualization Engine]