ILNumerics Ultimate VS

CameraRotateX Method

ILNumerics Ultimate VS Documentation
ILNumerics - Technical Application Development
Move the camera position forward around the look at point, keep the same distance.

[ILNumerics Visualization Engine]

Namespace:  ILNumerics.Drawing
Assembly:  ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
Syntax

public void RotateX(
	double offset,
	Nullable<Vector3> anchor = null
)

Parameters

offset
Type: SystemDouble
angle in radians
anchor (Optional)
Type: SystemNullableVector3
[optional] the center for the rotation. Default: null (look at point)
Remarks

The camera is seen as moving on the surface of a sphere. The center of the sphere is the lookat point. RotateX rotates the position of the camera around an imaginary x axis which runs through the look at point – parallel to the axis through the camera from left to right.

[ILNumerics Visualization Engine]

See Also

Reference