[ILNumerics Visualization Engine]
ILNumerics.DrawingNode
ILNumerics.DrawingGroup
ILNumerics.DrawingCamera
ILNumerics.Drawing.PlottingPlotCube
ILNumerics.DrawingTripod
Namespace: ILNumerics.Drawing
Assembly: ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
The Camera type exposes the following members.
| Name | Description | |
|---|---|---|
| Camera(Object) | 
            Creates a new camera
             [ILNumerics Visualization Engine]  | |
| Camera(Camera) | 
            Create new camera, copy settings from existing camera
             [ILNumerics Visualization Engine]  | 
| Name | Description | |
|---|---|---|
| AllowPan | 
            Enable or disable the ability to move the camera content with right mouse dragging. Default: true (enabled)
             [ILNumerics Visualization Engine]  | |
| AllowRotation | 
            Enable or disable the ability to rotate the camera content. Default: true (enabled)
             [ILNumerics Visualization Engine]  | |
| AllowZoom | 
            Enable or disable the ability to zoom the camera content. Default: true (enabled)
             [ILNumerics Visualization Engine]  | |
| Alpha | 
            Alpha value, range [0...1],  if set, this value modifies the alpha values for ALL nodes of this subtree. Use for blend effects only!
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| Animations | (Inherited from Group.) | |
| AspectRatioMode | 
            Determines, if objects keep their shape, regardless from the windows aspect ratio or rotation context. Default: maintain ratios.
             [ILNumerics Visualization Engine]  | |
| Children | 
            Collection of child for this group
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| Clipping | 
            Gets all 6 available clipping planes for the group or sets it. Null: derive clipping from parent node (default)
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| ColorOverride | 
            If set, this color will override all individual colors in this subtree
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| FieldOfView | 
            Determines the field of view for perspective projection. Small: more fish eye effect, large: more overview. Default: 10
             [ILNumerics Visualization Engine]  | |
| ID | 
            Unique ID for the node within the scene
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| Is2DView | 
            True, when looking from top on the un-rotated scene (common for 2D plots)
             [ILNumerics Visualization Engine]  | |
| IsGlobal | 
            Determine if this camera is acting on the global scene. Changes made to one driver will affect all instances of the same camera/scene for all drivers.
             [ILNumerics Visualization Engine]  | |
| IsSynchedNode | (Inherited from Node.) | |
| LookAt | 
            Point, the camera is aiming at (world coords)
             [ILNumerics Visualization Engine]  | |
| Markable | 
            Determines, if this node can be marked by the user
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| Marked | 
            Marked state for the node
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| Parent | 
            Get the parent of this node or null, if this node is a root node
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| PickingID | 
            If set to a valid shape ID, that shape will be marked in picking operations insted of this shape.
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| Polar | 
            Spherical coordinates relative to the look at point
             [ILNumerics Visualization Engine]  | |
| Position | 
            Get/set camera position, absolute cartesian coordinates
             [ILNumerics Visualization Engine]  | |
| PositionTransform | 
            Get position transform matrix (readonly)
             [ILNumerics Visualization Engine]  | |
| Projection | 
            Get the type of projection (orthographic/ perspective) or sets it
             [ILNumerics Visualization Engine]  | |
| ProjectionTransform | 
            Get projection transform matrix (readonly)
             [ILNumerics Visualization Engine]  | |
| RotationCenter | 
            The 3D coordinate of the current center for (interactive) rotation operations.
             [ILNumerics Visualization Engine]  | |
| ScreenRect | 
            Screen rectangle identifying the area this object is using inside its container (0..1/0..1, get/set)
             [ILNumerics Visualization Engine]  | |
| SynchedVersion | 
            The version of the sync source from the last synchronization.
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| Tag | 
            Object tag used to identify the node within the scene
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| Target | 
            If set, determines the target for rendering: world (3D) or screen (2D) on top. Default: not set (derive from parent)
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| TimeoutAware | 
            Sets if this group and all children are sensible for timeouts during rendering or gets that flag. Default: null -> derive from parent
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| Top | 
            Orientation of the camera, normalized, readonly
             [ILNumerics Visualization Engine]  | |
| Transform | 
            [4x4] matrix with the affine transforms which this node applies to all children
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| Version | 
            Modification version of this node, gets incremented at every change
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| ViewTransform | 
            Gets the view transformation matrix mapping the rendering area for this camera (ScreenRect) to clip coordinates (readonly).
             [ILNumerics Visualization Engine]  | |
| Visible | 
            Determines, if this node is visible or sets the visible state
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| ZFar | 
            Far clipping limit (Z axis)
             [ILNumerics Visualization Engine]  | |
| ZNear | 
            Near clipping limit (Z axis)
             [ILNumerics Visualization Engine]  | |
| ZoomFactor | 
            Gets the zoom factor for this camera or sets it
             [ILNumerics Visualization Engine]  | 
| Name | Description | |
|---|---|---|
| Add(Node) | 
            Add a node to the end of this groups child collection
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| AddT(T, Object, Boolean) | 
            Add a node to the end of this groups child collection
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| BeginVisit | 
            In a derived class allows to implement custom logic to be executed before the rendering starts.
              (Overrides GroupBeginVisit(RenderParameter).)[ILNumerics Visualization Engine]  | |
| Configure | 
            Configure the subtree after changes to any buffer
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| Copy | 
            Creates a copy of Camera.
              (Overrides GroupCopy.)[ILNumerics Visualization Engine]  | |
| CopyFrom | ||
| CreateSynchedCopy | 
            Creates a synchronized copy of Camera.
              (Overrides GroupCreateSynchedCopy(Node).)[ILNumerics Visualization Engine]  | |
| Detach | 
            Detach all shapes from this subtree for individual configurations
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| Dispose | 
            Dispose the complete subtree (this is rarely needed)
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| EndVisit | 
            In a derived class allows to implement custom logic for reacting on the end of visiting this node.
              (Overrides GroupEndVisit(RenderParameter).)[ILNumerics Visualization Engine]  | |
| Find(Object, NullablePrimitives) | 
            Searches the subtree for nodes with matching tag and (optional) primitive type
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| FindT(Object, PredicateT) | 
            Searches the subtree for all nodes with matching criteria
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| FindByIdT | 
            Finds a typed node in this subtree, filter by ID
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| FirstT | 
            Gets first node with matching criteria from subtree
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| FirstUpT | 
            Finds a group node on the path up to root
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| GetEnumerator | (Inherited from Group.) | |
| GetLimits | 
            Compute the 3D limits (extent) of this subtree
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| getLimitsInternal | (Inherited from Group.) | |
| InsertT | 
            Insert a node into the child collection at predefined index
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| Move | 
            Move the camera position according to a distance given in clip coordinates
             [ILNumerics Visualization Engine]  | |
| OnDisposing | (Inherited from Node.) | |
| OnMouseClick | (Inherited from Node.) | |
| OnMouseDoubleClick | (Overrides NodeOnMouseDoubleClick(MouseEventArgs).) | |
| OnMouseDown | (Overrides NodeOnMouseDown(MouseEventArgs).) | |
| OnMouseEnter | (Inherited from Node.) | |
| OnMouseLeave | (Inherited from Node.) | |
| OnMouseMove | (Overrides NodeOnMouseMove(MouseEventArgs).) | |
| OnMouseUp | (Inherited from Node.) | |
| OnMouseWheel | (Overrides NodeOnMouseWheel(MouseEventArgs).) | |
| OnPropertyChanged | 
            Fires a Changed event
              (Overrides NodeOnPropertyChanged(String).)[ILNumerics Visualization Engine]  | |
| RaiseMouseClick | (Inherited from Node.) | |
| RaiseMouseDoubleClick | (Inherited from Node.) | |
| RaiseMouseDown | (Inherited from Node.) | |
| RaiseMouseEnter | (Inherited from Node.) | |
| RaiseMouseLeave | (Inherited from Node.) | |
| RaiseMouseMove | (Inherited from Node.) | |
| RaiseMouseUp | (Inherited from Node.) | |
| RaiseMouseWheel | (Inherited from Node.) | |
| Remove | 
            Remove a node from this subtree
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| Reset | 
            Resets Camera.
             [ILNumerics Visualization Engine]  | |
| Rotate(Quaternion) | 
            Rotate the camera position based on the rotation stored in a quarternion
             [ILNumerics Visualization Engine]  | |
| Rotate(Vector3, Double) | 
            Rotate this subtree by rotation axis and angle
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| Rotate(Double, Double, Double, Double) | 
            Rotate this subtree by rotation axis and angle
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| RotateX | 
            Move the camera position forward around the look at point, keep the same distance.
             [ILNumerics Visualization Engine]  | |
| RotateY | 
            Rotate the camera position to the left / rigth around the look at point, keep the same distance.
             [ILNumerics Visualization Engine]  | |
| RotateZ | 
            Rotate the camera around the vector connecting the camera position with the center of rotation.
             [ILNumerics Visualization Engine]  | |
| Scale(Vector3) | 
            Scales this subtree
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| Scale(Double, Double, Double) | 
            Scales this subtree
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| Synchronize | 
            Synchronizes Camera.
              (Overrides GroupSynchronize(Node, SyncParams).)[ILNumerics Visualization Engine]  | |
| SynchronizeChildren | (Inherited from Group.) | |
| ToString | 
            Convert all camera parameter to string
              (Overrides GroupToString.)[ILNumerics Visualization Engine]  | |
| Translate(Vector3) | 
            Translates this subtree
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| Translate(Double, Double, Double) | 
            Translates this subtree
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| VisitInternal | (Inherited from Group.) | 
| Name | Description | |
|---|---|---|
| Disposing | 
            Fires, before the node is getting disposed
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| MouseClick | 
            Fires when the object is clicked
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| MouseDoubleClick | 
            Fires when the object was double clicked
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| MouseDown | 
            Fires when a mouse button was pressed over the object
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| MouseEnter | 
            Fires when the mouse enters the object region
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| MouseLeave | 
            Fires when the mouse leaves the object region
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| MouseMove | 
            Fires when the mouse was moved over the object
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| MouseUp | 
            Fires when a mouse button was released over the object
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| MouseWheel | 
            Fires when the mouse wheel was moved over the object
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| PropertyChanged | 
            Fires on any property state changes
              (Inherited from Node.)[ILNumerics Visualization Engine]  | 
| Name | Description | |
|---|---|---|
| Default | 
            Default camera instance 
              | |
| m_allowPan | 
            Boolean variable that is true, if panning is allowed, defautl: true.
              | |
| m_allowRotation | 
            Boolean variable that is true, if rotating is allowed, default: true:
              | |
| m_allowZoom | 
            Boolean variable that is true, if zooming is allowed, default: true.
              | |
| m_animations | (Inherited from Group.) | |
| m_aspectRatioMode | 
            The current aspect ratio mode.
              | |
| m_children | (Inherited from Group.) | |
| m_isGlobal | 
            Flag identifying the visibility scope of this camera. 
              | |
| m_mouseStartF | 
            The coordinates where the mouse started a dragging operation.
              | |
| m_timeoutAware | (Inherited from Group.) | |
| m_zoomFactor | 
            Zoom factor, default: 1.
              | 
[ILNumerics Visualization Engine]