ILNumerics - Technical Application Development
Assembly: ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
Rotate the camera position to the left / rigth around the look at point, keep the same distance.
[ILNumerics Visualization Engine]
Namespace: ILNumerics.Drawing
Assembly: ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
Syntax
Parameters
- offset
- Type: SystemDouble
angle in radians - anchor (Optional)
- Type: SystemNullableVector3
[optional] the center for the rotation. Default: null (look at point)
Remarks
The camera is seen as moving on the surface of a sphere. The center of the sphere is the lookat point. RotateY rotates the position of the camera around an imaginary y axis which runs through the look at point – parallel to the cameras Top vector.
[ILNumerics Visualization Engine]
See Also