ILNumerics - Technical Application Development
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The PointLight type exposes the following members.
Properties
Name | Description | |
---|---|---|
Color |
Ligth color, default: Gray
[ILNumerics Visualization Engine] | |
ID |
Unique ID for the node within the scene
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Intensity |
Light intensity, range: [0 (invisible) ... float.MaxValue]. Default: 1
[ILNumerics Visualization Engine] | |
IsSynchedNode | (Inherited from Node.) | |
Markable |
Determines, if this node can be marked by the user
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Marked |
Marked state for the node
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Parent |
Get the parent of this node or null, if this node is a root node
(Inherited from Node.)[ILNumerics Visualization Engine] | |
PickingID |
If set to a valid shape ID, that shape will be marked in picking operations insted of this shape.
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Position |
Model coords position for the light. Default: [0,0,0]
[ILNumerics Visualization Engine] | |
SynchedVersion |
The version of the sync source from the last synchronization.
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Tag |
Object tag used to identify the node within the scene
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Version |
Modification version of this node, gets incremented at every change
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Visible |
Determines, if this node is visible or sets the visible state
(Inherited from Node.)[ILNumerics Visualization Engine] |
See Also