ILNumerics.DrawingNode
ILNumerics.DrawingDrawable
ILNumerics.DrawingShape
ILNumerics.DrawingTriangles
ILNumerics.DrawingTrianglesFan
Namespace: ILNumerics.Drawing
Assembly: ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
The TrianglesFan type exposes the following members.
| Name | Description | |
|---|---|---|
| TrianglesFan | Initializes a new instance of the TrianglesFan class |
| Name | Description | |
|---|---|---|
| Antialiasing |
Switch anti-aliasing on/off.
(Inherited from Shape.)[ILNumerics Visualization Engine] | |
| AutoNormals |
Specify if the normal vectors for lighting are to be computed automatically; default: true
(Inherited from Shape.)[ILNumerics Visualization Engine] | |
| Buffers |
Get the complete set of buffers for the shape or sets it
(Inherited from Shape.)[ILNumerics Visualization Engine] | |
| Color |
Any color (except null) will override individual object vertex colors.
(Inherited from Drawable.)[ILNumerics Visualization Engine] | |
| Colors |
Get the buffer with individual colors for the shape or sets it
(Inherited from Shape.)[ILNumerics Visualization Engine] | |
| EmissionColor | (Inherited from Shape.) | |
| ID |
Unique ID for the node within the scene
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Indices |
Get the buffer with indices composing basic primitives or sets it
(Inherited from Shape.)[ILNumerics Visualization Engine] | |
| IsDisposed | (Inherited from Shape.) | |
| IsSynchedNode | (Inherited from Node.) | |
| Limits |
Get the bounding box limits for this shape
(Inherited from Shape.)[ILNumerics Visualization Engine] | |
| Markable |
Determines, if this node can be marked by the user
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Marked |
Marked state for the node
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Normals |
Get the buffer with vertex normals or sets it
(Inherited from Shape.)[ILNumerics Visualization Engine] | |
| Parent |
Get the parent of this node or null, if this node is a root node
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| PickingID |
If set to a valid shape ID, that shape will be marked in picking operations insted of this shape.
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Positions |
Get the buffer with vertex positions or sets it
(Inherited from Shape.)[ILNumerics Visualization Engine] | |
| Selectable | (Inherited from Shape.) | |
| Selected |
Determines if this shape is currently in selected state
(Inherited from Shape.)[ILNumerics Visualization Engine] | |
| SelectionBox | (Inherited from Shape.) | |
| Shininess | (Inherited from Shape.) | |
| SpecularColor |
Get the specular color if the shape is lit or sets it
(Inherited from Shape.)[ILNumerics Visualization Engine] | |
| SynchedVersion |
The version of the sync source from the last synchronization.
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Tag |
Object tag used to identify the node within the scene
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Type |
Get the primitive type of this shape
(Inherited from Shape.)[ILNumerics Visualization Engine] | |
| Version |
Modification version of this node, gets incremented at every change
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| VerticesPerPrimitive |
Number of vertices per triangle: always returns 3
(Inherited from Triangles.)[ILNumerics Visualization Engine] | |
| Visible |
Determines, if this node is visible or sets the visible state
(Inherited from Node.)[ILNumerics Visualization Engine] |
| Name | Description | |
|---|---|---|
| AutoComputeNormals | (Overrides TrianglesAutoComputeNormals.) | |
| BeginVisit |
handle transformations before visiting the node
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Configure |
Populate changes made to any buffers to the scene used for rendering.
(Inherited from Triangles.)[ILNumerics Visualization Engine] | |
| Copy | (Overrides TrianglesCopy.) | |
| CreateSynchedCopy | (Overrides TrianglesCreateSynchedCopy(Node).) | |
| Detach |
Detach this shapes buffers from any shared buffers and allows individual changes
(Inherited from Shape.)[ILNumerics Visualization Engine] | |
| Dispose |
Dispose off this shape, release any references to buffer resources
(Inherited from Shape.)[ILNumerics Visualization Engine] | |
| EndVisit | (Inherited from Node.) | |
| GetPosition |
Get midpoint of the vertex positions
(Inherited from Shape.)[ILNumerics Visualization Engine] | |
| GetPrimitiveCount | (Overrides ShapeGetPrimitiveCount.) | |
| GetSortedAndClippedScreen |
Gets all individual triangles, optionally sorted and clipped at the viewing frustum
(Inherited from Triangles.)[ILNumerics Visualization Engine] | |
| OnDisposing | (Inherited from Node.) | |
| OnMouseClick |
Default mouse click handler, toogles the selection state
(Inherited from Shape.)[ILNumerics Visualization Engine] | |
| OnMouseDoubleClick | (Inherited from Node.) | |
| OnMouseDown | (Inherited from Node.) | |
| OnMouseEnter | (Inherited from Node.) | |
| OnMouseLeave | (Inherited from Node.) | |
| OnMouseMove | (Inherited from Node.) | |
| OnMouseUp | (Inherited from Node.) | |
| OnMouseWheel | (Inherited from Node.) | |
| OnPropertyChanged | (Inherited from Node.) | |
| RaiseMouseClick | (Inherited from Node.) | |
| RaiseMouseDoubleClick | (Inherited from Node.) | |
| RaiseMouseDown | (Inherited from Node.) | |
| RaiseMouseEnter | (Inherited from Node.) | |
| RaiseMouseLeave | (Inherited from Node.) | |
| RaiseMouseMove | (Inherited from Node.) | |
| RaiseMouseUp | (Inherited from Node.) | |
| RaiseMouseWheel | (Inherited from Node.) | |
| StartPipeline | (Inherited from Shape.) | |
| Synchronize | (Inherited from Triangles.) | |
| ToString | (Inherited from Node.) | |
| VisitInternal | (Inherited from Shape.) |
| Name | Description | |
|---|---|---|
| Disposing |
Fires, before the node is getting disposed
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseClick |
Fires when the object is clicked
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseDoubleClick |
Fires when the object was double clicked
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseDown |
Fires when a mouse button was pressed over the object
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseEnter |
Fires when the mouse enters the object region
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseLeave |
Fires when the mouse leaves the object region
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseMove |
Fires when the mouse was moved over the object
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseUp |
Fires when a mouse button was released over the object
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseWheel |
Fires when the mouse wheel was moved over the object
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| PropertyChanged |
Fires on any property state changes
(Inherited from Node.)[ILNumerics Visualization Engine] |
| Name | Description | |
|---|---|---|
| m_buffers | (Inherited from Shape.) | |
| m_shapeIndicesIndex | (Inherited from Triangles.) |