ILNumerics Ultimate VS

Scene Properties

ILNumerics Ultimate VS Documentation
ILNumerics - Technical Application Development

The Scene type exposes the following members.

Properties

  NameDescription
Public propertyAlpha
Alpha value, range [0...1], if set, this value modifies the alpha values for ALL nodes of this subtree. Use for blend effects only!

[ILNumerics Visualization Engine]

(Inherited from Group.)
Public propertyAmbientLight
Gets the ambient light color or sets it

[ILNumerics Visualization Engine]

Public propertyAnimations (Inherited from Group.)
Public propertyCamera
Gets a reference to the default camera in the scene

[ILNumerics Visualization Engine]

Public propertyChildren
Collection of child for this group

[ILNumerics Visualization Engine]

(Inherited from Group.)
Public propertyClipping
Gets all 6 available clipping planes for the group or sets it. Null: derive clipping from parent node (default)

[ILNumerics Visualization Engine]

(Inherited from Group.)
Public propertyColorOverride
If set, this color will override all individual colors in this subtree

[ILNumerics Visualization Engine]

(Inherited from Group.)
Public propertyID
Unique ID for the node within the scene

[ILNumerics Visualization Engine]

(Inherited from Node.)
Protected propertyIsSynchedNode (Inherited from Node.)
Public propertyMarkable
Determines, if this node can be marked by the user

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyMarked
Marked state for the node

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyMaxLightIntensity
Gets or sets the maximum intensity for ligths, used for scaling global lighting

[ILNumerics Visualization Engine]

Public propertyParent
Get the parent of this node or null, if this node is a root node

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyPickingID
If set to a valid shape ID, that shape will be marked in picking operations insted of this shape.

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyScreen
Gets a reference to the default Screen2D node of the scene. It establishes a 2D coordinate system.

[ILNumerics Visualization Engine]

Protected propertySynchedVersion
The version of the sync source from the last synchronization.

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyTag
Object tag used to identify the node within the scene

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyTarget
If set, determines the target for rendering: world (3D) or screen (2D) on top. Default: not set (derive from parent)

[ILNumerics Visualization Engine]

(Inherited from Group.)
Public propertyTimeoutAware
Sets if this group and all children are sensible for timeouts during rendering or gets that flag. Default: null -> derive from parent

[ILNumerics Visualization Engine]

(Inherited from Group.)
Public propertyTimeoutLabel
The label used to inform the user about any timeout happened (readonly)

[ILNumerics Visualization Engine]

Public propertyTransform
[4x4] matrix with the affine transforms which this node applies to all children

[ILNumerics Visualization Engine]

(Inherited from Group.)
Public propertyVersion
Modification version of this node, gets incremented at every change

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyVisible
Determines, if this node is visible or sets the visible state

[ILNumerics Visualization Engine]

(Inherited from Node.)
Top
See Also

Reference