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RECENT BLOG ENTRIES:
Major improvements found in an ILNumerics release are listed here. Go to the update page in order to fetch the latest version.
Implicit conversion from System.Array to ILArray: support unmatching element types and scalar ILArray as source elements (#204)
made internal and protected internal members public: ILNode.Copy, ILNode.Synchronize. Allows the creation of custom scene node objects.
Improved Zoom for ILCamera: new property ZoomFactor prevents from Z plane clipping on extreme zoom settings.
Custom colormaps allowed for arbitrary objects. Use ILColormap.Map(ILArray<float>,float min, float max) for mapping values to colors
Colorbar now able to be used on arbitrary objects more easily: see: ILStaticColormapProvider in reference documentation.
Array Visualizer now working with arbitrary language packs on all supported ILArray<T> expressions.
new ILTripod object: shows the current camera rotation as X-Y-Z tripod
fixed colorbar and axis for use in non-plotcube szenarios
fixed ILOGLLabel depth error on non-camera setups (when used in ILScreenObject)
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