The Camera type exposes the following members.
| Name | Description | |
|---|---|---|
| AllowPan | 
            Enable or disable the ability to move the camera content with right mouse dragging. Default: true (enabled)
             [ILNumerics Visualization Engine]  | |
| AllowRotation | 
            Enable or disable the ability to rotate the camera content. Default: true (enabled)
             [ILNumerics Visualization Engine]  | |
| AllowZoom | 
            Enable or disable the ability to zoom the camera content. Default: true (enabled)
             [ILNumerics Visualization Engine]  | |
| Alpha | 
            Alpha value, range [0...1],  if set, this value modifies the alpha values for ALL nodes of this subtree. Use for blend effects only!
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| Animations | (Inherited from Group.) | |
| AspectRatioMode | 
            Determines, if objects keep their shape, regardless from the windows aspect ratio or rotation context. Default: maintain ratios.
             [ILNumerics Visualization Engine]  | |
| Children | 
            Collection of child for this group
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| Clipping | 
            Gets all 6 available clipping planes for the group or sets it. Null: derive clipping from parent node (default)
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| ColorOverride | 
            If set, this color will override all individual colors in this subtree
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| FieldOfView | 
            Determines the field of view for perspective projection. Small: more fish eye effect, large: more overview. Default: 10
             [ILNumerics Visualization Engine]  | |
| ID | 
            Unique ID for the node within the scene
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| Is2DView | 
            True, when looking from top on the un-rotated scene (common for 2D plots)
             [ILNumerics Visualization Engine]  | |
| IsGlobal | 
            Determine if this camera is acting on the global scene. Changes made to one driver will affect all instances of the same camera/scene for all drivers.
             [ILNumerics Visualization Engine]  | |
| IsSynchedNode | (Inherited from Node.) | |
| LookAt | 
            Point, the camera is aiming at (world coords)
             [ILNumerics Visualization Engine]  | |
| Markable | 
            Determines, if this node can be marked by the user
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| Marked | 
            Marked state for the node
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| Parent | 
            Get the parent of this node or null, if this node is a root node
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| PickingID | 
            If set to a valid shape ID, that shape will be marked in picking operations insted of this shape.
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| Polar | 
            Spherical coordinates relative to the look at point
             [ILNumerics Visualization Engine]  | |
| Position | 
            Get/set camera position, absolute cartesian coordinates
             [ILNumerics Visualization Engine]  | |
| PositionTransform | 
            Get position transform matrix (readonly)
             [ILNumerics Visualization Engine]  | |
| Projection | 
            Get the type of projection (orthographic/ perspective) or sets it
             [ILNumerics Visualization Engine]  | |
| ProjectionTransform | 
            Get projection transform matrix (readonly)
             [ILNumerics Visualization Engine]  | |
| RotationCenter | 
            The 3D coordinate of the current center for (interactive) rotation operations.
             [ILNumerics Visualization Engine]  | |
| ScreenRect | 
            Screen rectangle identifying the area this object is using inside its container (0..1/0..1, get/set)
             [ILNumerics Visualization Engine]  | |
| SynchedVersion | 
            The version of the sync source from the last synchronization.
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| Tag | 
            Object tag used to identify the node within the scene
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| Target | 
            If set, determines the target for rendering: world (3D) or screen (2D) on top. Default: not set (derive from parent)
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| TimeoutAware | 
            Sets if this group and all children are sensible for timeouts during rendering or gets that flag. Default: null -> derive from parent
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| Top | 
            Orientation of the camera, normalized, readonly
             [ILNumerics Visualization Engine]  | |
| Transform | 
            [4x4] matrix with the affine transforms which this node applies to all children
              (Inherited from Group.)[ILNumerics Visualization Engine]  | |
| Version | 
            Modification version of this node, gets incremented at every change
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| ViewTransform | 
            Gets the view transformation matrix mapping the rendering area for this camera (ScreenRect) to clip coordinates (readonly).
             [ILNumerics Visualization Engine]  | |
| Visible | 
            Determines, if this node is visible or sets the visible state
              (Inherited from Node.)[ILNumerics Visualization Engine]  | |
| ZFar | 
            Far clipping limit (Z axis)
             [ILNumerics Visualization Engine]  | |
| ZNear | 
            Near clipping limit (Z axis)
             [ILNumerics Visualization Engine]  | |
| ZoomFactor | 
            Gets the zoom factor for this camera or sets it
             [ILNumerics Visualization Engine]  |