The Camera type exposes the following members.
Name | Description | |
---|---|---|
AllowPan |
Enable or disable the ability to move the camera content with right mouse dragging. Default: true (enabled)
[ILNumerics Visualization Engine] | |
AllowRotation |
Enable or disable the ability to rotate the camera content. Default: true (enabled)
[ILNumerics Visualization Engine] | |
AllowZoom |
Enable or disable the ability to zoom the camera content. Default: true (enabled)
[ILNumerics Visualization Engine] | |
Alpha |
Alpha value, range [0...1], if set, this value modifies the alpha values for ALL nodes of this subtree. Use for blend effects only!
(Inherited from Group.)[ILNumerics Visualization Engine] | |
Animations | (Inherited from Group.) | |
AspectRatioMode |
Determines, if objects keep their shape, regardless from the windows aspect ratio or rotation context. Default: maintain ratios.
[ILNumerics Visualization Engine] | |
Children |
Collection of child for this group
(Inherited from Group.)[ILNumerics Visualization Engine] | |
Clipping |
Gets all 6 available clipping planes for the group or sets it. Null: derive clipping from parent node (default)
(Inherited from Group.)[ILNumerics Visualization Engine] | |
ColorOverride |
If set, this color will override all individual colors in this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
FieldOfView |
Determines the field of view for perspective projection. Small: more fish eye effect, large: more overview. Default: 10
[ILNumerics Visualization Engine] | |
ID |
Unique ID for the node within the scene
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Is2DView |
True, when looking from top on the un-rotated scene (common for 2D plots)
[ILNumerics Visualization Engine] | |
IsGlobal |
Determine if this camera is acting on the global scene. Changes made to one driver will affect all instances of the same camera/scene for all drivers.
[ILNumerics Visualization Engine] | |
IsSynchedNode | (Inherited from Node.) | |
LookAt |
Point, the camera is aiming at (world coords)
[ILNumerics Visualization Engine] | |
Markable |
Determines, if this node can be marked by the user
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Marked |
Marked state for the node
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Parent |
Get the parent of this node or null, if this node is a root node
(Inherited from Node.)[ILNumerics Visualization Engine] | |
PickingID |
If set to a valid shape ID, that shape will be marked in picking operations insted of this shape.
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Polar |
Spherical coordinates relative to the look at point
[ILNumerics Visualization Engine] | |
Position |
Get/set camera position, absolute cartesian coordinates
[ILNumerics Visualization Engine] | |
PositionTransform |
Get position transform matrix (readonly)
[ILNumerics Visualization Engine] | |
Projection |
Get the type of projection (orthographic/ perspective) or sets it
[ILNumerics Visualization Engine] | |
ProjectionTransform |
Get projection transform matrix (readonly)
[ILNumerics Visualization Engine] | |
RotationCenter |
The 3D coordinate of the current center for (interactive) rotation operations.
[ILNumerics Visualization Engine] | |
ScreenRect |
Screen rectangle identifying the area this object is using inside its container (0..1/0..1, get/set)
[ILNumerics Visualization Engine] | |
SynchedVersion |
The version of the sync source from the last synchronization.
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Tag |
Object tag used to identify the node within the scene
(Inherited from Node.)[ILNumerics Visualization Engine] | |
Target |
If set, determines the target for rendering: world (3D) or screen (2D) on top. Default: not set (derive from parent)
(Inherited from Group.)[ILNumerics Visualization Engine] | |
TimeoutAware |
Sets if this group and all children are sensible for timeouts during rendering or gets that flag. Default: null -> derive from parent
(Inherited from Group.)[ILNumerics Visualization Engine] | |
Top |
Orientation of the camera, normalized, readonly
[ILNumerics Visualization Engine] | |
Transform |
[4x4] matrix with the affine transforms which this node applies to all children
(Inherited from Group.)[ILNumerics Visualization Engine] | |
Version |
Modification version of this node, gets incremented at every change
(Inherited from Node.)[ILNumerics Visualization Engine] | |
ViewTransform |
Gets the view transformation matrix mapping the rendering area for this camera (ScreenRect) to clip coordinates (readonly).
[ILNumerics Visualization Engine] | |
Visible |
Determines, if this node is visible or sets the visible state
(Inherited from Node.)[ILNumerics Visualization Engine] | |
ZFar |
Far clipping limit (Z axis)
[ILNumerics Visualization Engine] | |
ZNear |
Near clipping limit (Z axis)
[ILNumerics Visualization Engine] | |
ZoomFactor |
Gets the zoom factor for this camera or sets it
[ILNumerics Visualization Engine] |