ILNumerics Ultimate VS

Camera Properties

ILNumerics Ultimate VS Documentation
ILNumerics - Technical Application Development

The Camera type exposes the following members.

Properties

  NameDescription
Public propertyAllowPan
Enable or disable the ability to move the camera content with right mouse dragging. Default: true (enabled)

[ILNumerics Visualization Engine]

Public propertyAllowRotation
Enable or disable the ability to rotate the camera content. Default: true (enabled)

[ILNumerics Visualization Engine]

Public propertyAllowZoom
Enable or disable the ability to zoom the camera content. Default: true (enabled)

[ILNumerics Visualization Engine]

Public propertyAlpha
Alpha value, range [0...1], if set, this value modifies the alpha values for ALL nodes of this subtree. Use for blend effects only!

[ILNumerics Visualization Engine]

(Inherited from Group.)
Public propertyAnimations (Inherited from Group.)
Public propertyAspectRatioMode
Determines, if objects keep their shape, regardless from the windows aspect ratio or rotation context. Default: maintain ratios.

[ILNumerics Visualization Engine]

Public propertyChildren
Collection of child for this group

[ILNumerics Visualization Engine]

(Inherited from Group.)
Public propertyClipping
Gets all 6 available clipping planes for the group or sets it. Null: derive clipping from parent node (default)

[ILNumerics Visualization Engine]

(Inherited from Group.)
Public propertyColorOverride
If set, this color will override all individual colors in this subtree

[ILNumerics Visualization Engine]

(Inherited from Group.)
Public propertyFieldOfView
Determines the field of view for perspective projection. Small: more fish eye effect, large: more overview. Default: 10

[ILNumerics Visualization Engine]

Public propertyID
Unique ID for the node within the scene

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyIs2DView
True, when looking from top on the un-rotated scene (common for 2D plots)

[ILNumerics Visualization Engine]

Public propertyIsGlobal
Determine if this camera is acting on the global scene. Changes made to one driver will affect all instances of the same camera/scene for all drivers.

[ILNumerics Visualization Engine]

Protected propertyIsSynchedNode (Inherited from Node.)
Public propertyLookAt
Point, the camera is aiming at (world coords)

[ILNumerics Visualization Engine]

Public propertyMarkable
Determines, if this node can be marked by the user

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyMarked
Marked state for the node

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyParent
Get the parent of this node or null, if this node is a root node

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyPickingID
If set to a valid shape ID, that shape will be marked in picking operations insted of this shape.

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyPolar
Spherical coordinates relative to the look at point

[ILNumerics Visualization Engine]

Public propertyPosition
Get/set camera position, absolute cartesian coordinates

[ILNumerics Visualization Engine]

Public propertyPositionTransform
Get position transform matrix (readonly)

[ILNumerics Visualization Engine]

Public propertyProjection
Get the type of projection (orthographic/ perspective) or sets it

[ILNumerics Visualization Engine]

Public propertyProjectionTransform
Get projection transform matrix (readonly)

[ILNumerics Visualization Engine]

Public propertyRotationCenter
The 3D coordinate of the current center for (interactive) rotation operations.

[ILNumerics Visualization Engine]

Public propertyScreenRect
Screen rectangle identifying the area this object is using inside its container (0..1/0..1, get/set)

[ILNumerics Visualization Engine]

Protected propertySynchedVersion
The version of the sync source from the last synchronization.

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyTag
Object tag used to identify the node within the scene

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyTarget
If set, determines the target for rendering: world (3D) or screen (2D) on top. Default: not set (derive from parent)

[ILNumerics Visualization Engine]

(Inherited from Group.)
Public propertyTimeoutAware
Sets if this group and all children are sensible for timeouts during rendering or gets that flag. Default: null -> derive from parent

[ILNumerics Visualization Engine]

(Inherited from Group.)
Public propertyTop
Orientation of the camera, normalized, readonly

[ILNumerics Visualization Engine]

Public propertyTransform
[4x4] matrix with the affine transforms which this node applies to all children

[ILNumerics Visualization Engine]

(Inherited from Group.)
Public propertyVersion
Modification version of this node, gets incremented at every change

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyViewTransform
Gets the view transformation matrix mapping the rendering area for this camera (ScreenRect) to clip coordinates (readonly).

[ILNumerics Visualization Engine]

Public propertyVisible
Determines, if this node is visible or sets the visible state

[ILNumerics Visualization Engine]

(Inherited from Node.)
Public propertyZFar
Far clipping limit (Z axis)

[ILNumerics Visualization Engine]

Public propertyZNear
Near clipping limit (Z axis)

[ILNumerics Visualization Engine]

Public propertyZoomFactor
Gets the zoom factor for this camera or sets it

[ILNumerics Visualization Engine]

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