[ILNumerics Visualization Engine]
ILNumerics.DrawingNode
ILNumerics.DrawingGroup
ILNumerics.DrawingArrow3D
Namespace: ILNumerics.Drawing
Assembly: ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
The Arrow3D type exposes the following members.
Name | Description | |
---|---|---|
![]() | Arrow3D | Initializes a new instance of the Arrow3D class |
Name | Description | |
---|---|---|
![]() | Alpha |
Alpha value, range [0...1], if set, this value modifies the alpha values for ALL nodes of this subtree. Use for blend effects only!
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Animations | (Inherited from Group.) |
![]() | Body |
Gets access to the triangles shape constructing the cylinder hull of the arrow body.
[ILNumerics Visualization Engine] |
![]() | BodyGroup |
Gets access to the group node containing the shapes for the body for individual configuration.
[ILNumerics Visualization Engine] |
![]() | Bottom |
Gets access to the triangles shape constructing the bottom of the arrow body.
[ILNumerics Visualization Engine] |
![]() | BottomBorder |
Gets access to the lines shape constructing the border around the bottom of the arrow body.
[ILNumerics Visualization Engine] |
![]() | Children |
Collection of child for this group
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Clipping |
Gets all 6 available clipping planes for the group or sets it. Null: derive clipping from parent node (default)
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | ColorOverride |
If set, this color will override all individual colors in this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | ConeBorder |
Gets access to the lines shape constructing the cone border of the arrow head.
[ILNumerics Visualization Engine] |
![]() | ConeBottom |
Gets access to the triangles shape constructing the bottom of the cone for the arrow head.
[ILNumerics Visualization Engine] |
![]() | ConeHull |
Gets access to the triangles shape constructing the cone hull of the arrow head.
[ILNumerics Visualization Engine] |
![]() | HeadGroup |
Gets access to the group node containing the shapes for the head for individual configuration.
[ILNumerics Visualization Engine] |
![]() | ID |
Unique ID for the node within the scene
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | IsSynchedNode | (Inherited from Node.) |
![]() | Markable |
Determines, if this node can be marked by the user
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | Marked |
Marked state for the node
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | Parent |
Get the parent of this node or null, if this node is a root node
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | PickingID |
If set to a valid shape ID, that shape will be marked in picking operations insted of this shape.
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | SynchedVersion |
The version of the sync source from the last synchronization.
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | Tag |
Object tag used to identify the node within the scene
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | Target |
If set, determines the target for rendering: world (3D) or screen (2D) on top. Default: not set (derive from parent)
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | TimeoutAware |
Sets if this group and all children are sensible for timeouts during rendering or gets that flag. Default: null -> derive from parent
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Transform |
[4x4] matrix with the affine transforms which this node applies to all children
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Version |
Modification version of this node, gets incremented at every change
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | Visible |
Determines, if this node is visible or sets the visible state
(Inherited from Node.)[ILNumerics Visualization Engine] |
Name | Description | |
---|---|---|
![]() | Add(Node) |
Add a node to the end of this groups child collection
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | AddT(T, Object, Boolean) |
Add a node to the end of this groups child collection
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | BeginVisit |
pushes the transform, alpha and color overrides of this node to the render parameter stack
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Configure |
Configure the subtree after changes to any buffer
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Copy |
Create a shallow copy of this arrow, sharing buffers.
(Overrides GroupCopy.)[ILNumerics Visualization Engine] |
![]() | CreateSynchedCopy | (Overrides GroupCreateSynchedCopy(Node).) |
![]() | Detach |
Detach all shapes from this subtree for individual configurations
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Dispose |
Dispose the complete subtree (this is rarely needed)
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | EndVisit |
pops the render parameter from render parameter stack
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Find(Object, NullablePrimitives) |
Searches the subtree for nodes with matching tag and (optional) primitive type
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | FindT(Object, PredicateT) |
Searches the subtree for all nodes with matching criteria
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | FindByIdT |
Finds a typed node in this subtree, filter by ID
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | FirstT |
Gets first node with matching criteria from subtree
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | FirstUpT |
Finds a group node on the path up to root
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | GetEnumerator | (Inherited from Group.) |
![]() | GetLimits |
Compute the 3D limits (extent) of this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | getLimitsInternal | (Inherited from Group.) |
![]() | InsertT |
Insert a node into the child collection at predefined index
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | OnDisposing | (Inherited from Node.) |
![]() | OnMouseClick | (Inherited from Node.) |
![]() | OnMouseDoubleClick | (Inherited from Node.) |
![]() | OnMouseDown | (Inherited from Node.) |
![]() | OnMouseEnter | (Inherited from Node.) |
![]() | OnMouseLeave | (Inherited from Node.) |
![]() | OnMouseMove | (Inherited from Node.) |
![]() | OnMouseUp | (Inherited from Node.) |
![]() | OnMouseWheel | (Inherited from Node.) |
![]() | OnPropertyChanged | (Inherited from Node.) |
![]() | RaiseMouseClick | (Inherited from Node.) |
![]() | RaiseMouseDoubleClick | (Inherited from Node.) |
![]() | RaiseMouseDown | (Inherited from Node.) |
![]() | RaiseMouseEnter | (Inherited from Node.) |
![]() | RaiseMouseLeave | (Inherited from Node.) |
![]() | RaiseMouseMove | (Inherited from Node.) |
![]() | RaiseMouseUp | (Inherited from Node.) |
![]() | RaiseMouseWheel | (Inherited from Node.) |
![]() | Remove |
Remove a node from this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Rotate(Quaternion) |
Rotate this subtree by quaternion
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Rotate(Vector3, Double) |
Rotate this subtree by rotation axis and angle
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Rotate(Double, Double, Double, Double) |
Rotate this subtree by rotation axis and angle
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Scale(Vector3) |
Scales this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Scale(Double, Double, Double) |
Scales this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Synchronize | (Inherited from Group.) |
![]() | SynchronizeChildren | (Inherited from Group.) |
![]() | ToString |
String representation of the group node
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Translate(Vector3) |
Translates this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Translate(Double, Double, Double) |
Translates this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | VisitInternal | (Inherited from Group.) |
Name | Description | |
---|---|---|
![]() | Disposing |
Fires, before the node is getting disposed
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseClick |
Fires when the object is clicked
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseDoubleClick |
Fires when the object was double clicked
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseDown |
Fires when a mouse button was pressed over the object
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseEnter |
Fires when the mouse enters the object region
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseLeave |
Fires when the mouse leaves the object region
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseMove |
Fires when the mouse was moved over the object
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseUp |
Fires when a mouse button was released over the object
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseWheel |
Fires when the mouse wheel was moved over the object
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | PropertyChanged |
Fires on any property state changes
(Inherited from Node.)[ILNumerics Visualization Engine] |
Name | Description | |
---|---|---|
![]() ![]() | Arrow3DDefaultTag |
Default tag used to identify arrow objects in the scene: "Arrow3D".
|
![]() ![]() | BodyGroupDefaultTag |
Default tag used to identify the body of the arrow in the scene: "Body".
|
![]() ![]() | BottomBorderDefaultTag |
Default tag used to identify the bottom border of the cylinder in the scene: "BottomBorder".
|
![]() ![]() | BottomDefaultTag |
Default tag used to identify the bottom of the cylinder in the scene: "CylinderBottom".
|
![]() ![]() | ConeBottomDefaultTag |
Default tag used to identify the cone bottom in the scene: "ConeBottom".
|
![]() ![]() | ConeHullBorderDefaultTag |
Default tag used to identify the cone hull border in the scene: "ConeHullBorder".
|
![]() ![]() | ConeHullDefaultTag |
Default tag used to identify the cone hull in the scene: "ConeHull".
|
![]() ![]() | CylinderDefaultTag |
Default tag used to identify the cylinder hull in the scene: "HullCylinder".
|
![]() ![]() | HeadGroupDefaultTag |
Default tag used to identify the head of the arrow in the scene: "Head".
|
![]() | m_animations | (Inherited from Group.) |
![]() | m_children | (Inherited from Group.) |
![]() | m_timeoutAware | (Inherited from Group.) |
The arrow has a body length of 1, a bottom radius of 1 with the midpoint at the origin, the head of radius 1.5 and a height of 0.4.
All parts of the arrow are separately accessible and configurable by individual properties: ConeHull, ConeBorder, ConeBottom, Body, Bottom, BottomBorder. Head and body are placed into separate group node, so they can get transformed arbitrarly.
[ILNumerics Visualization Engine]