[ILNumerics Visualization Engine]
ILNumerics.DrawingNode
ILNumerics.DrawingGroup
ILNumerics.DrawingArrow3D
Namespace: ILNumerics.Drawing
Assembly: ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
The Arrow3D type exposes the following members.
| Name | Description | |
|---|---|---|
| Arrow3D | Initializes a new instance of the Arrow3D class |
| Name | Description | |
|---|---|---|
| Alpha |
Alpha value, range [0...1], if set, this value modifies the alpha values for ALL nodes of this subtree. Use for blend effects only!
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Animations | (Inherited from Group.) | |
| Body |
Gets access to the triangles shape constructing the cylinder hull of the arrow body.
[ILNumerics Visualization Engine] | |
| BodyGroup |
Gets access to the group node containing the shapes for the body for individual configuration.
[ILNumerics Visualization Engine] | |
| Bottom |
Gets access to the triangles shape constructing the bottom of the arrow body.
[ILNumerics Visualization Engine] | |
| BottomBorder |
Gets access to the lines shape constructing the border around the bottom of the arrow body.
[ILNumerics Visualization Engine] | |
| Children |
Collection of child for this group
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Clipping |
Gets all 6 available clipping planes for the group or sets it. Null: derive clipping from parent node (default)
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| ColorOverride |
If set, this color will override all individual colors in this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| ConeBorder |
Gets access to the lines shape constructing the cone border of the arrow head.
[ILNumerics Visualization Engine] | |
| ConeBottom |
Gets access to the triangles shape constructing the bottom of the cone for the arrow head.
[ILNumerics Visualization Engine] | |
| ConeHull |
Gets access to the triangles shape constructing the cone hull of the arrow head.
[ILNumerics Visualization Engine] | |
| HeadGroup |
Gets access to the group node containing the shapes for the head for individual configuration.
[ILNumerics Visualization Engine] | |
| ID |
Unique ID for the node within the scene
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| IsSynchedNode | (Inherited from Node.) | |
| Markable |
Determines, if this node can be marked by the user
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Marked |
Marked state for the node
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Parent |
Get the parent of this node or null, if this node is a root node
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| PickingID |
If set to a valid shape ID, that shape will be marked in picking operations insted of this shape.
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| SynchedVersion |
The version of the sync source from the last synchronization.
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Tag |
Object tag used to identify the node within the scene
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Target |
If set, determines the target for rendering: world (3D) or screen (2D) on top. Default: not set (derive from parent)
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| TimeoutAware |
Sets if this group and all children are sensible for timeouts during rendering or gets that flag. Default: null -> derive from parent
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Transform |
[4x4] matrix with the affine transforms which this node applies to all children
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Version |
Modification version of this node, gets incremented at every change
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Visible |
Determines, if this node is visible or sets the visible state
(Inherited from Node.)[ILNumerics Visualization Engine] |
| Name | Description | |
|---|---|---|
| Add(Node) |
Add a node to the end of this groups child collection
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| AddT(T, Object, Boolean) |
Add a node to the end of this groups child collection
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| BeginVisit |
pushes the transform, alpha and color overrides of this node to the render parameter stack
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Configure |
Configure the subtree after changes to any buffer
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Copy |
Create a shallow copy of this arrow, sharing buffers.
(Overrides GroupCopy.)[ILNumerics Visualization Engine] | |
| CreateSynchedCopy | (Overrides GroupCreateSynchedCopy(Node).) | |
| Detach |
Detach all shapes from this subtree for individual configurations
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Dispose |
Dispose the complete subtree (this is rarely needed)
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| EndVisit |
pops the render parameter from render parameter stack
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Find(Object, NullablePrimitives) |
Searches the subtree for nodes with matching tag and (optional) primitive type
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| FindT(Object, PredicateT) |
Searches the subtree for all nodes with matching criteria
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| FindByIdT |
Finds a typed node in this subtree, filter by ID
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| FirstT |
Gets first node with matching criteria from subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| FirstUpT |
Finds a group node on the path up to root
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| GetEnumerator | (Inherited from Group.) | |
| GetLimits |
Compute the 3D limits (extent) of this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| getLimitsInternal | (Inherited from Group.) | |
| InsertT |
Insert a node into the child collection at predefined index
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| OnDisposing | (Inherited from Node.) | |
| OnMouseClick | (Inherited from Node.) | |
| OnMouseDoubleClick | (Inherited from Node.) | |
| OnMouseDown | (Inherited from Node.) | |
| OnMouseEnter | (Inherited from Node.) | |
| OnMouseLeave | (Inherited from Node.) | |
| OnMouseMove | (Inherited from Node.) | |
| OnMouseUp | (Inherited from Node.) | |
| OnMouseWheel | (Inherited from Node.) | |
| OnPropertyChanged | (Inherited from Node.) | |
| RaiseMouseClick | (Inherited from Node.) | |
| RaiseMouseDoubleClick | (Inherited from Node.) | |
| RaiseMouseDown | (Inherited from Node.) | |
| RaiseMouseEnter | (Inherited from Node.) | |
| RaiseMouseLeave | (Inherited from Node.) | |
| RaiseMouseMove | (Inherited from Node.) | |
| RaiseMouseUp | (Inherited from Node.) | |
| RaiseMouseWheel | (Inherited from Node.) | |
| Remove |
Remove a node from this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Rotate(Quaternion) |
Rotate this subtree by quaternion
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Rotate(Vector3, Double) |
Rotate this subtree by rotation axis and angle
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Rotate(Double, Double, Double, Double) |
Rotate this subtree by rotation axis and angle
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Scale(Vector3) |
Scales this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Scale(Double, Double, Double) |
Scales this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Synchronize | (Inherited from Group.) | |
| SynchronizeChildren | (Inherited from Group.) | |
| ToString |
String representation of the group node
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Translate(Vector3) |
Translates this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Translate(Double, Double, Double) |
Translates this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| VisitInternal | (Inherited from Group.) |
| Name | Description | |
|---|---|---|
| Disposing |
Fires, before the node is getting disposed
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseClick |
Fires when the object is clicked
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseDoubleClick |
Fires when the object was double clicked
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseDown |
Fires when a mouse button was pressed over the object
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseEnter |
Fires when the mouse enters the object region
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseLeave |
Fires when the mouse leaves the object region
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseMove |
Fires when the mouse was moved over the object
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseUp |
Fires when a mouse button was released over the object
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseWheel |
Fires when the mouse wheel was moved over the object
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| PropertyChanged |
Fires on any property state changes
(Inherited from Node.)[ILNumerics Visualization Engine] |
| Name | Description | |
|---|---|---|
| Arrow3DDefaultTag |
Default tag used to identify arrow objects in the scene: "Arrow3D".
| |
| BodyGroupDefaultTag |
Default tag used to identify the body of the arrow in the scene: "Body".
| |
| BottomBorderDefaultTag |
Default tag used to identify the bottom border of the cylinder in the scene: "BottomBorder".
| |
| BottomDefaultTag |
Default tag used to identify the bottom of the cylinder in the scene: "CylinderBottom".
| |
| ConeBottomDefaultTag |
Default tag used to identify the cone bottom in the scene: "ConeBottom".
| |
| ConeHullBorderDefaultTag |
Default tag used to identify the cone hull border in the scene: "ConeHullBorder".
| |
| ConeHullDefaultTag |
Default tag used to identify the cone hull in the scene: "ConeHull".
| |
| CylinderDefaultTag |
Default tag used to identify the cylinder hull in the scene: "HullCylinder".
| |
| HeadGroupDefaultTag |
Default tag used to identify the head of the arrow in the scene: "Head".
| |
| m_animations | (Inherited from Group.) | |
| m_children | (Inherited from Group.) | |
| m_timeoutAware | (Inherited from Group.) |
The arrow has a body length of 1, a bottom radius of 1 with the midpoint at the origin, the head of radius 1.5 and a height of 0.4.
All parts of the arrow are separately accessible and configurable by individual properties: ConeHull, ConeBorder, ConeBottom, Body, Bottom, BottomBorder. Head and body are placed into separate group node, so they can get transformed arbitrarly.
[ILNumerics Visualization Engine]