[ILNumerics Visualization Engine]
ILNumerics.DrawingNode
ILNumerics.DrawingGroup
ILNumerics.DrawingScreenObject
ILNumerics.Drawing.PlottingLegend
Namespace: ILNumerics.Drawing.Plotting
Assembly: ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
The Legend type exposes the following members.
Name | Description | |
---|---|---|
![]() | Legend | Initializes a new instance of the Legend class |
![]() | Legend(String) |
Create legend object for any suitable plot object in the plot cube; provide label text for all items
[ILNumerics Visualization Engine] |
![]() | Legend(IEnumerableLegendItem, Object) |
Create a new legend object, provide initial legend items
[ILNumerics Visualization Engine] |
![]() | Legend(Group, IEnumerableString, Object, LegendItem, Label) |
Create legend object for automatic configuration
[ILNumerics Visualization Engine] |
Name | Description | |
---|---|---|
![]() | Alpha |
Alpha value, range [0...1], if set, this value modifies the alpha values for ALL nodes of this subtree. Use for blend effects only!
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Anchor |
Gets the reference point for the location of the screen rectangle relative to the rectangles size. Default: center of the rectangle (.5,.5)
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] |
![]() | Animations | (Inherited from Group.) |
![]() | Background |
Background fill area
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] |
![]() | Border |
Border of the screen rectangle
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] |
![]() | Children |
Collection of child for this group
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Clipping |
Gets all 6 available clipping planes for the group or sets it. Null: derive clipping from parent node (default)
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | ColorOverride |
If set, this color will override all individual colors in this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | DefaultItemStyle |
Holds an LegendItem template used to style new legend items or null.
[ILNumerics Visualization Engine] |
![]() | DefaultLabelStyle |
The default label used to style the labels for newly created LegendItem items or null.
[ILNumerics Visualization Engine] |
![]() | Height |
Height of the screen rectangle in units defined by HeightUnit. Default: Auto (null); determined by content
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] |
![]() | HeightUnit |
Units for the height of the screen rectangle
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] |
![]() | ID |
Unique ID for the node within the scene
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | IsSynchedNode | (Inherited from Node.) |
![]() | Items |
The collection of node items for display in this legend
[ILNumerics Visualization Engine] |
![]() | LegendItemSize |
Get or sets the width for the area in pixels where lines & markers are drawn; default: 100px
[ILNumerics Visualization Engine] |
![]() | Location |
Location of the anchor point of the screen rectangle in units defined by LocationXUnit and LocationYUnit. Default: viewport center
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] |
![]() | LocationXUnit |
Units for the horizontal location of the anchor point
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] |
![]() | LocationYUnit |
Units for the vertical location of the anchor point
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] |
![]() | Markable |
Determines, if this node can be marked by the user
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | Marked |
Marked state for the node
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MinimumSize |
Minimum size of the screen rect when Size mode is null (auto), in units defined by WidthUnit and HeightUnit
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] |
![]() | Movable |
Dis-/allows the user to move the rectangle on screen interactively (if supported by the driver). Default: true
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] |
![]() | Padding |
Spacing between outer border of the legend and the legend items measured in pixels
[ILNumerics Visualization Engine] |
![]() | Parent |
Get the parent of this node or null, if this node is a root node
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | PickingID |
If set to a valid shape ID, that shape will be marked in picking operations insted of this shape.
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | RootID |
Gets the root node of the subtree in the scene, which is considered for finding legend items automatically or sets it. Default: the plot cube containing this legend (null)
[ILNumerics Visualization Engine] |
![]() | SynchedVersion |
The version of the sync source from the last synchronization.
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | Tag |
Object tag used to identify the node within the scene
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | Target |
If set, determines the target for rendering: world (3D) or screen (2D) on top. Default: not set (derive from parent)
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | TimeoutAware |
Sets if this group and all children are sensible for timeouts during rendering or gets that flag. Default: null -> derive from parent
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Transform |
[4x4] matrix with the affine transforms which this node applies to all children
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Version |
Modification version of this node, gets incremented at every change
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | Visible |
Determines, if this node is visible or sets the visible state
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | Width |
Width of the screen rectangle in units defined by WidthUnit. Default: Auto (null); determined by content
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] |
![]() | WidthUnit |
Units for the width of the screen rectangle
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] |
![]() | ZCoord |
Gets or sets the Z coordinate for this screen object. Childs will take this as base depth value.
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] |
Name | Description | |
---|---|---|
![]() | Add(Node) |
Add a node to the end of this groups child collection
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | AddT(T, Object, Boolean) |
Add a node to the end of this groups child collection
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | BeginVisit | (Inherited from ScreenObject.) |
![]() | Configure |
update all existing legend items
[ILNumerics Visualization Engine] |
![]() | Configure(Boolean, Boolean) |
Configures the legend initially and after changes to child objects
(Overrides GroupConfigure(Boolean, Boolean).)[ILNumerics Visualization Engine] |
![]() | Copy | (Overrides ScreenObjectCopy.) |
![]() | CreateSynchedCopy | (Overrides ScreenObjectCreateSynchedCopy(Node).) |
![]() | Detach |
Detach all shapes from this subtree for individual configurations
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Dispose |
Dispose the complete subtree (this is rarely needed)
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | EndVisit | (Inherited from ScreenObject.) |
![]() | Find(Object, NullablePrimitives) |
Searches the subtree for nodes with matching tag and (optional) primitive type
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | FindT(Object, PredicateT) |
Searches the subtree for all nodes with matching criteria
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | FindByIdT |
Finds a typed node in this subtree, filter by ID
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | FirstT |
Gets first node with matching criteria from subtree
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | FirstUpT |
Finds a group node on the path up to root
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | GetEnumerator | (Inherited from Group.) |
![]() | GetLimits |
Compute the 3D limits (extent) of this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | getLimitsInternal | (Inherited from ScreenObject.) |
![]() | InsertT |
Insert a node into the child collection at predefined index
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | MoveByPixels | (Inherited from ScreenObject.) |
![]() | OnDisposing | (Inherited from Node.) |
![]() | OnMouseClick | (Inherited from Node.) |
![]() | OnMouseDoubleClick | (Inherited from Node.) |
![]() | OnMouseDown | (Inherited from Node.) |
![]() | OnMouseEnter | (Inherited from Node.) |
![]() | OnMouseLeave | (Inherited from Node.) |
![]() | OnMouseMove | (Inherited from Node.) |
![]() | OnMouseUp | (Inherited from Node.) |
![]() | OnMouseWheel | (Inherited from Node.) |
![]() | OnPropertyChanged | (Inherited from Node.) |
![]() | RaiseMouseClick | (Inherited from Node.) |
![]() | RaiseMouseDoubleClick | (Inherited from Node.) |
![]() | RaiseMouseDown | (Inherited from Node.) |
![]() | RaiseMouseEnter | (Inherited from Node.) |
![]() | RaiseMouseLeave | (Inherited from Node.) |
![]() | RaiseMouseMove | (Inherited from Node.) |
![]() | RaiseMouseUp | (Inherited from Node.) |
![]() | RaiseMouseWheel | (Inherited from Node.) |
![]() | Remove |
Remove a node from this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Rotate(Quaternion) |
Rotate this subtree by quaternion
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Rotate(Vector3, Double) |
Rotate this subtree by rotation axis and angle
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Rotate(Double, Double, Double, Double) |
Rotate this subtree by rotation axis and angle
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Scale(Vector3) |
Scales this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Scale(Double, Double, Double) |
Scales this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Synchronize | (Overrides ScreenObjectSynchronize(Node, SyncParams).) |
![]() | SynchronizeChildren | (Inherited from Group.) |
![]() | ToString |
String representation of the group node
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Translate(Vector3) |
Translates this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | Translate(Double, Double, Double) |
Translates this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] |
![]() | VisitInternal | (Inherited from Group.) |
Name | Description | |
---|---|---|
![]() | Disposing |
Fires, before the node is getting disposed
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseClick |
Fires when the object is clicked
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseDoubleClick |
Fires when the object was double clicked
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseDown |
Fires when a mouse button was pressed over the object
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseEnter |
Fires when the mouse enters the object region
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseLeave |
Fires when the mouse leaves the object region
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseMove |
Fires when the mouse was moved over the object
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseUp |
Fires when a mouse button was released over the object
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | MouseWheel |
Fires when the mouse wheel was moved over the object
(Inherited from Node.)[ILNumerics Visualization Engine] |
![]() | PropertyChanged |
Fires on any property state changes
(Inherited from Node.)[ILNumerics Visualization Engine] |
Name | Description | |
---|---|---|
![]() ![]() | DefaultLabelTag |
Tag used to identify the default label object in a scene graph. Note, that using DefaultLabelStyle for rendering is not recommended.
|
![]() ![]() | ItemsGroupTag |
Tag used to identify legend item area group within the scene graph
|
![]() ![]() | LegendTag |
Tag used to identify legends in the scene graph
|
![]() | m_animations | (Inherited from Group.) |
![]() | m_children | (Inherited from Group.) |
![]() | m_timeoutAware | (Inherited from Group.) |
[ILNumerics Visualization Engine]