[ILNumerics Visualization Engine]
ILNumerics.DrawingNode
ILNumerics.DrawingGroup
ILNumerics.DrawingScreenObject
ILNumerics.Drawing.PlottingLegend
Namespace: ILNumerics.Drawing.Plotting
Assembly: ILNumerics.Drawing (in ILNumerics.Drawing.dll) Version: ILNumerics Ultimate VS 4
The Legend type exposes the following members.
| Name | Description | |
|---|---|---|
| Legend | Initializes a new instance of the Legend class | |
| Legend(String) |
Create legend object for any suitable plot object in the plot cube; provide label text for all items
[ILNumerics Visualization Engine] | |
| Legend(IEnumerableLegendItem, Object) |
Create a new legend object, provide initial legend items
[ILNumerics Visualization Engine] | |
| Legend(Group, IEnumerableString, Object, LegendItem, Label) |
Create legend object for automatic configuration
[ILNumerics Visualization Engine] |
| Name | Description | |
|---|---|---|
| Alpha |
Alpha value, range [0...1], if set, this value modifies the alpha values for ALL nodes of this subtree. Use for blend effects only!
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Anchor |
Gets the reference point for the location of the screen rectangle relative to the rectangles size. Default: center of the rectangle (.5,.5)
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] | |
| Animations | (Inherited from Group.) | |
| Background |
Background fill area
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] | |
| Border |
Border of the screen rectangle
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] | |
| Children |
Collection of child for this group
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Clipping |
Gets all 6 available clipping planes for the group or sets it. Null: derive clipping from parent node (default)
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| ColorOverride |
If set, this color will override all individual colors in this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| DefaultItemStyle |
Holds an LegendItem template used to style new legend items or null.
[ILNumerics Visualization Engine] | |
| DefaultLabelStyle |
The default label used to style the labels for newly created LegendItem items or null.
[ILNumerics Visualization Engine] | |
| Height |
Height of the screen rectangle in units defined by HeightUnit. Default: Auto (null); determined by content
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] | |
| HeightUnit |
Units for the height of the screen rectangle
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] | |
| ID |
Unique ID for the node within the scene
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| IsSynchedNode | (Inherited from Node.) | |
| Items |
The collection of node items for display in this legend
[ILNumerics Visualization Engine] | |
| LegendItemSize |
Get or sets the width for the area in pixels where lines & markers are drawn; default: 100px
[ILNumerics Visualization Engine] | |
| Location |
Location of the anchor point of the screen rectangle in units defined by LocationXUnit and LocationYUnit. Default: viewport center
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] | |
| LocationXUnit |
Units for the horizontal location of the anchor point
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] | |
| LocationYUnit |
Units for the vertical location of the anchor point
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] | |
| Markable |
Determines, if this node can be marked by the user
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Marked |
Marked state for the node
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MinimumSize |
Minimum size of the screen rect when Size mode is null (auto), in units defined by WidthUnit and HeightUnit
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] | |
| Movable |
Dis-/allows the user to move the rectangle on screen interactively (if supported by the driver). Default: true
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] | |
| Padding |
Spacing between outer border of the legend and the legend items measured in pixels
[ILNumerics Visualization Engine] | |
| Parent |
Get the parent of this node or null, if this node is a root node
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| PickingID |
If set to a valid shape ID, that shape will be marked in picking operations insted of this shape.
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| RootID |
Gets the root node of the subtree in the scene, which is considered for finding legend items automatically or sets it. Default: the plot cube containing this legend (null)
[ILNumerics Visualization Engine] | |
| SynchedVersion |
The version of the sync source from the last synchronization.
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Tag |
Object tag used to identify the node within the scene
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Target |
If set, determines the target for rendering: world (3D) or screen (2D) on top. Default: not set (derive from parent)
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| TimeoutAware |
Sets if this group and all children are sensible for timeouts during rendering or gets that flag. Default: null -> derive from parent
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Transform |
[4x4] matrix with the affine transforms which this node applies to all children
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Version |
Modification version of this node, gets incremented at every change
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Visible |
Determines, if this node is visible or sets the visible state
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| Width |
Width of the screen rectangle in units defined by WidthUnit. Default: Auto (null); determined by content
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] | |
| WidthUnit |
Units for the width of the screen rectangle
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] | |
| ZCoord |
Gets or sets the Z coordinate for this screen object. Childs will take this as base depth value.
(Inherited from ScreenObject.)[ILNumerics Visualization Engine] |
| Name | Description | |
|---|---|---|
| Add(Node) |
Add a node to the end of this groups child collection
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| AddT(T, Object, Boolean) |
Add a node to the end of this groups child collection
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| BeginVisit | (Inherited from ScreenObject.) | |
| Configure |
update all existing legend items
[ILNumerics Visualization Engine] | |
| Configure(Boolean, Boolean) |
Configures the legend initially and after changes to child objects
(Overrides GroupConfigure(Boolean, Boolean).)[ILNumerics Visualization Engine] | |
| Copy | (Overrides ScreenObjectCopy.) | |
| CreateSynchedCopy | (Overrides ScreenObjectCreateSynchedCopy(Node).) | |
| Detach |
Detach all shapes from this subtree for individual configurations
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Dispose |
Dispose the complete subtree (this is rarely needed)
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| EndVisit | (Inherited from ScreenObject.) | |
| Find(Object, NullablePrimitives) |
Searches the subtree for nodes with matching tag and (optional) primitive type
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| FindT(Object, PredicateT) |
Searches the subtree for all nodes with matching criteria
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| FindByIdT |
Finds a typed node in this subtree, filter by ID
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| FirstT |
Gets first node with matching criteria from subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| FirstUpT |
Finds a group node on the path up to root
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| GetEnumerator | (Inherited from Group.) | |
| GetLimits |
Compute the 3D limits (extent) of this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| getLimitsInternal | (Inherited from ScreenObject.) | |
| InsertT |
Insert a node into the child collection at predefined index
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| MoveByPixels | (Inherited from ScreenObject.) | |
| OnDisposing | (Inherited from Node.) | |
| OnMouseClick | (Inherited from Node.) | |
| OnMouseDoubleClick | (Inherited from Node.) | |
| OnMouseDown | (Inherited from Node.) | |
| OnMouseEnter | (Inherited from Node.) | |
| OnMouseLeave | (Inherited from Node.) | |
| OnMouseMove | (Inherited from Node.) | |
| OnMouseUp | (Inherited from Node.) | |
| OnMouseWheel | (Inherited from Node.) | |
| OnPropertyChanged | (Inherited from Node.) | |
| RaiseMouseClick | (Inherited from Node.) | |
| RaiseMouseDoubleClick | (Inherited from Node.) | |
| RaiseMouseDown | (Inherited from Node.) | |
| RaiseMouseEnter | (Inherited from Node.) | |
| RaiseMouseLeave | (Inherited from Node.) | |
| RaiseMouseMove | (Inherited from Node.) | |
| RaiseMouseUp | (Inherited from Node.) | |
| RaiseMouseWheel | (Inherited from Node.) | |
| Remove |
Remove a node from this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Rotate(Quaternion) |
Rotate this subtree by quaternion
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Rotate(Vector3, Double) |
Rotate this subtree by rotation axis and angle
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Rotate(Double, Double, Double, Double) |
Rotate this subtree by rotation axis and angle
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Scale(Vector3) |
Scales this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Scale(Double, Double, Double) |
Scales this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Synchronize | (Overrides ScreenObjectSynchronize(Node, SyncParams).) | |
| SynchronizeChildren | (Inherited from Group.) | |
| ToString |
String representation of the group node
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Translate(Vector3) |
Translates this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| Translate(Double, Double, Double) |
Translates this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
| VisitInternal | (Inherited from Group.) |
| Name | Description | |
|---|---|---|
| Disposing |
Fires, before the node is getting disposed
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseClick |
Fires when the object is clicked
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseDoubleClick |
Fires when the object was double clicked
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseDown |
Fires when a mouse button was pressed over the object
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseEnter |
Fires when the mouse enters the object region
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseLeave |
Fires when the mouse leaves the object region
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseMove |
Fires when the mouse was moved over the object
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseUp |
Fires when a mouse button was released over the object
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| MouseWheel |
Fires when the mouse wheel was moved over the object
(Inherited from Node.)[ILNumerics Visualization Engine] | |
| PropertyChanged |
Fires on any property state changes
(Inherited from Node.)[ILNumerics Visualization Engine] |
| Name | Description | |
|---|---|---|
| DefaultLabelTag |
Tag used to identify the default label object in a scene graph. Note, that using DefaultLabelStyle for rendering is not recommended.
| |
| ItemsGroupTag |
Tag used to identify legend item area group within the scene graph
| |
| LegendTag |
Tag used to identify legends in the scene graph
| |
| m_animations | (Inherited from Group.) | |
| m_children | (Inherited from Group.) | |
| m_timeoutAware | (Inherited from Group.) |
[ILNumerics Visualization Engine]