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This section describes the 2d and 3d visualization capabilities of ILNumerics. The rendering engine has been redesigned to better adapt the development of interactive technical applications and scientific visualizations with C# and .NET. It now provides many features of modern game engines, abstracting away platform specifics and the low level details of computer graphics.
Following features are realized in the 2d and 3d visualization API:
A quick start guide for the Visualization Engine is given in the Getting Started Section. Visit this guide and come back afterwards!
In general, if not configured otherwise, the default mouse interaction on all scene objects in ILNumerics Visualization Engine works as follows:
Left mouse button: drag -> Rotation
Right mouse button: drag -> Pan
Mouse wheel -> Zoom In / out
Left Click -> Selection
Double Click -> Reset view
CTRL + Left button + drag -> Rotate around LookAt axis
SHIFT + drag -> fine adjust
ALT + drag -> restrict to horizontal or vertical direction
Note, in the following documentation sections we will concentrate on creating scenes instead of windows. We will utilize the ILNumerics web components in the client browser. If in a code area a scene is created, it is converted to a visual image on the fly and immediately displayed. Try modifying the code and generate your own visualizations on demand!
Read more about visual code examples and the ILNumerics web component in the Web Examples How to.
Now, learn everything about 2d and 3d visualizations in C# and .NET in the following chapters of our documentation!
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