The Tripod type exposes the following members.
Name | Description | |
---|---|---|
Add(Node) |
Add a node to the end of this groups child collection
(Inherited from Group.)[ILNumerics Visualization Engine] | |
AddT(T, Object, Boolean) |
Add a node to the end of this groups child collection
(Inherited from Group.)[ILNumerics Visualization Engine] | |
BeginVisit | (Overrides CameraBeginVisit(RenderParameter).) | |
Configure |
Configure the subtree after changes to any buffer
(Inherited from Group.)[ILNumerics Visualization Engine] | |
Copy |
Create a shallow copy of this object
(Overrides CameraCopy.)[ILNumerics Visualization Engine] | |
CopyFrom | (Inherited from Camera.) | |
CreateSynchedCopy | (Overrides CameraCreateSynchedCopy(Node).) | |
Detach |
Detach all shapes from this subtree for individual configurations
(Inherited from Group.)[ILNumerics Visualization Engine] | |
Dispose |
Dispose the complete subtree (this is rarely needed)
(Inherited from Group.)[ILNumerics Visualization Engine] | |
EndVisit |
In a derived class allows to implement custom logic for reacting on the end of visiting this node.
(Inherited from Camera.)[ILNumerics Visualization Engine] | |
Find(Object, NullablePrimitives) |
Searches the subtree for nodes with matching tag and (optional) primitive type
(Inherited from Group.)[ILNumerics Visualization Engine] | |
FindT(Object, PredicateT) |
Searches the subtree for all nodes with matching criteria
(Inherited from Group.)[ILNumerics Visualization Engine] | |
FindByIdT |
Finds a typed node in this subtree, filter by ID
(Inherited from Group.)[ILNumerics Visualization Engine] | |
FirstT |
Gets first node with matching criteria from subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
FirstUpT |
Finds a group node on the path up to root
(Inherited from Group.)[ILNumerics Visualization Engine] | |
GetEnumerator | (Inherited from Group.) | |
GetLimits |
Compute the 3D limits (extent) of this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
getLimitsInternal | (Inherited from Group.) | |
InsertT |
Insert a node into the child collection at predefined index
(Inherited from Group.)[ILNumerics Visualization Engine] | |
Move |
Move the camera position according to a distance given in clip coordinates
(Inherited from Camera.)[ILNumerics Visualization Engine] | |
OnDisposing | (Inherited from Node.) | |
OnMouseClick | (Inherited from Node.) | |
OnMouseDoubleClick | (Inherited from Camera.) | |
OnMouseDown | (Inherited from Camera.) | |
OnMouseEnter | (Inherited from Node.) | |
OnMouseLeave | (Inherited from Node.) | |
OnMouseMove | (Overrides CameraOnMouseMove(MouseEventArgs).) | |
OnMouseUp | (Inherited from Node.) | |
OnMouseWheel | (Overrides CameraOnMouseWheel(MouseEventArgs).) | |
OnPropertyChanged |
Fires a Changed event
(Inherited from Camera.)[ILNumerics Visualization Engine] | |
RaiseMouseClick | (Inherited from Node.) | |
RaiseMouseDoubleClick | (Inherited from Node.) | |
RaiseMouseDown | (Inherited from Node.) | |
RaiseMouseEnter | (Inherited from Node.) | |
RaiseMouseLeave | (Inherited from Node.) | |
RaiseMouseMove | (Inherited from Node.) | |
RaiseMouseUp | (Inherited from Node.) | |
RaiseMouseWheel | (Inherited from Node.) | |
Remove |
Remove a node from this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
Reset |
Resets Camera.
(Inherited from Camera.)[ILNumerics Visualization Engine] | |
Rotate(Quaternion) |
Rotate the camera position based on the rotation stored in a quarternion
(Inherited from Camera.)[ILNumerics Visualization Engine] | |
Rotate(Vector3, Double) |
Rotate this subtree by rotation axis and angle
(Inherited from Group.)[ILNumerics Visualization Engine] | |
Rotate(Double, Double, Double, Double) |
Rotate this subtree by rotation axis and angle
(Inherited from Group.)[ILNumerics Visualization Engine] | |
RotateX |
Move the camera position forward around the look at point, keep the same distance.
(Inherited from Camera.)[ILNumerics Visualization Engine] | |
RotateY |
Rotate the camera position to the left / rigth around the look at point, keep the same distance.
(Inherited from Camera.)[ILNumerics Visualization Engine] | |
RotateZ |
Rotate the camera around the vector connecting the camera position with the center of rotation.
(Inherited from Camera.)[ILNumerics Visualization Engine] | |
Scale(Vector3) |
Scales this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
Scale(Double, Double, Double) |
Scales this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
Synchronize |
Synchronizes Camera.
(Inherited from Camera.)[ILNumerics Visualization Engine] | |
SynchronizeChildren | (Inherited from Group.) | |
ToString |
Convert all camera parameter to string
(Inherited from Camera.)[ILNumerics Visualization Engine] | |
Translate(Vector3) |
Translates this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
Translate(Double, Double, Double) |
Translates this subtree
(Inherited from Group.)[ILNumerics Visualization Engine] | |
VisitInternal | (Inherited from Group.) |