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ILNumerics - Technical Computing

Modern High Performance Tools for Technical

Computing and Visualization in Industry and Science

Specular Lighting Example


A simple Sphere is created and added to a common Camera node. This example demonstrates how to apply and modify light to filled objects. The color and shape of the specular reflection is modified for the Sphere, the position of the default light in the scene is altered in order to move the reflection to a place where it becomes better visible.

Last modified: August 25 2021 18:29

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