Category Archives: ILNumerics

ILNumerics for Scientists – Going 3D

Recap

Last time I started with one of the easiest problems in quantum mechanics: the particle in a box. This time I’ll add 1 dimension and we’ll see a particle in a 2D box. To visualize its wave function and density we need 3D surface plots.

2D Box

This time we have a particle that is confined in a 2D box. The potential within the box is zero and outside the box infinity. Again the solution is well-known and can be found on Wikipedia. This time the state of the wave function is determined by two numbers. These are typically called quantum numbers and refer to the X and the Y direction, respectively.

The absolute size of the box doesn’t really matter and we didn’t worry about it in the 1D case. However, the relative size of the length and the width make a difference. The solution to our problem reads

$\Psi_{n,k}(x,y) = \sqrt{\frac{4}{L_x L_y}} \cdot \sin(n \cdot \pi \cdot x / L_x) \cdot \sin(k \cdot \pi \cdot y / L_y)$

The Math

Very similar to the 1D case I quickly coded the wave function and the density for further plotting. I had to make sure that the arrays are fit for 3D plotting, so the code looks a little bit different compared to last post’s

     public static ILArray<double> CalcWF(int EVXID, int EVYID, double LX, double LY, int MeshSize)
     {
        ILArray<double> X = linspace<double>(0, LX, MeshSize);
        ILArray<double> Y = linspace<double>(0, LY, MeshSize);

        ILArray<double> Y2d = 1;
        ILArray<double> X2d = meshgrid(X, Y, Y2d);

        ILArray<double> Z = sqrt(4.0 / LX / LY) * sin(EVXID * pi * X2d / LX) * sin(EVYID * pi * Y2d / LY);

        return Z.Concat(X2d,2).Concat(Y2d,2);
     }

Again, this took me like 10 minutes and I was done.

The Visualization

This time the user can choose the quantum numbers for X and Y direction, the ratio between the length and the width of the box and also the number of mesh points along each axis for plotting. This makes the visualization panel a little bit more involved. Nevertheless, it’s still rather simple and easy to use. This time it took me only 45 minutes – I guess I learned a lot from last time.

The result

Here is the result of my little program. You can click and play with it. If you’re interested, you can download the Particle2DBox source code. Have fun!

Particle2DBoxThis is a screenshot of the application. I chose the second quantum number along the x axis and the fourth quantum number along the y axis. The box is twice as long in y direction as it is in x direction. The mesh size is 100 in each direction. On the left hand side you see the wave function and on the right hand side the probability density.

Directions to the ILNumerics Optimization Toolbox

As of yesterday the ILNumerics Optimization Toolbox is out and online! It’s been quite a challenge to bring everything together: some of the best algorithms, the convenience you as a user of ILNumerics expect and deserve, and the high performance requirements ILNumerics sets the scale on for. We believe that all these goals could be achieved quite greatly.

Continue reading Directions to the ILNumerics Optimization Toolbox

ILNumerics for Scientists – An easy start

Motivation

I’ve been working as a scientist at universities for 10 years before deciding to go into industry. The one thing I hated most was coding. At the end of the day coding for scientists is like running for a football player. Obviously, you need it but it’s not what you’re here for.

I really dreaded the coding and the debugging. So much precious time for something that was so clear on paper and I just wanted the solution of my equations to see whether my idea made sense or not. More often than not scientists find that their idea was not so great and now they had spent so much time coding just to find out that the idea didn’t work. Continue reading ILNumerics for Scientists – An easy start

Getting to know your Scene Graph

Did you ever miss a certain feature in your ILNumerics scene graph? You probably did. But did you know, that most of the missing “features” mean nothing more than a missing “property”? Often enough, there is only a convenient access to a certain scene graph object needed in order to finalize a required configuration.

Recently, a user asked how to turn the background of a legend object in ILNumerics plots transparent. There doesn’t seem to be a straight forward way to that. One might expect code like the following to work:

var legend = new ILLegend("Line 1", "Line 2");
legend.Background.Color = Color.FromArgb(200, Color.White);

Continue reading Getting to know your Scene Graph

Fun with HDF5, ILNumerics and Excel

It is amazing how many complex business processes in major industries today are supported by a tool that shines by its simplicity: Microsoft Excel. ‘Recently’ (with Visual Studio 2010) Microsoft managed to polish the development tools for all Office applications significantly. The whole Office product line is now ready to serve as a convenient, flexible base framework for stunning custom business logic, custom computations and visualizations – with just a little help of tools like ILNumerics.

ExcelWorkbook1In this blog post I am going to show how easy it is to extend the common functionality of Excel. We will enable an Excel Workbook to load arbitrary HDF5 data files, inspect the content of such files and show the data as interactive 2D or 3D plots. Continue reading Fun with HDF5, ILNumerics and Excel

Performance on ILArray

Having a convenient data structure like ILArray<T> brings many advantages when handling numerical data in your algorithms. On the convenience side, there are flexible options for creating subarrays, altering existing data (i.e. lengthening or shortening individual dimensions on the run), keeping dimensionality information together with the data, and last but not least: being able to formulate an algorithm by concentrating on the math rather than on loops and the like.

Convenience and Speed

Another advantage is performance: by writing C = A + B, with A and B being large arrays, the inner implementation is able to choose the most efficient way of evaluating this expression. Here is, what ILNumerics internally does: Continue reading Performance on ILArray

Uncommon data conversion with ILArray

ILNumerics Computing Engine supports the most common numeric data types out of the box: double, float, complex, fcomplex, byte, short, int, long, ulong

If you need to convert from, let’s say ushort to float, you will not find any prepared conversion function in ILMath. Luckily, it is very easy to write your own:

Here comes a method which implements the conversion from ushort -> float. A straight forward version first:

        /// <summary>
        /// Convert ushort data to ILArray&lt;float>
        /// </summary>
        /// <param name="A">Input Array</param>
        /// <returns>Array of the same size as A, single precision float elements</returns>
        public static ILRetArray<float> UShort2Single(ILInArray<ushort> A) {
            using (ILScope.Enter(A)) {
                ILArray<float> ret = ILMath.zeros<float>(A.S);
                var retArr = ret.GetArrayForWrite();
                var AArr = A.GetArrayForRead();
                int c = 0;
                foreach (ushort a in A) {
                    retArr[c++] = a;
                }
                return ret;
            }
        }

Continue reading Uncommon data conversion with ILArray

Plotting Fun with ILNumerics and IronPython

Since the early days of IronPython, I keep shifting one bullet point down on my ToDo list:

* Evaluate options to use ILNumerics from IronPython

Several years ago there has been some attempts from ILNumerics users who successfully utilized ILNumerics from within IronPython. But despite our fascination for these attempts, we were not able to catch up and deeply evaluate all options for joining both projects. Years went by and Microsoft has dropped support for IronPython in the meantime. Nevertheless, a considerably large community seems to be active on IronPython. Finally, today is the day I am going to give this a first quick shot.

Continue reading Plotting Fun with ILNumerics and IronPython

Dark color schemes with ILPanel

I recently got a request for help in building an application, where ILPanel was supposed to create some plots with a dark background area. Dark color schemes are very popular in some industrial domains and ILNumerics’ ILPanel gives the full flexibility for supporting dark colors. Here comes a simple example:

Continue reading Dark color schemes with ILPanel